If you want jumping puzzles, how about you go do the sightseeing log? Actually, if you want exploration, how about the sightseeing log?!
God, seriously, what is wrong with people that they need a quest to tell them "go here, do this" for every little shitty thing so it becomes "enjoyable" for them? Isn't the whole POINT of exploration to go out and find places you haven't seen before?
Do we need to dump quest markers and a shiton of gear, Gil or whatever on players for every step they take so exploration becomes "worthwhile"? Well sorry, but in my opinion that is actually 100% the opposite of exploration.
That's the problem with all the people who complain that there isn't enough content - they ignore 99% of the content the game has to offer because "there is no incentive".
When has gaming become something you do for the rewards rather than the gameplay itsself? Lots of content has interesting or funny mechanics, some are really hard on min ilvl, and the enjoyment comes purely from making it through them, especially with people you are not familiar with. (And let's not even start on how actually, YES, most of that content is totally relevant, for farming mounts, progressing your relic, new glamours, even highest grade tomestones through roulettes, etc.)
FFXIV is like this big, wonderful amusement park with tons of fun attractions, but lots of people exclusively ride on the rollercoaster because it has a chance for you to win a big prize.
They keep riding on only that rollercoaster even when they start feeling sick, and in the end go home and complain what a shitty amusement park it was because there weren't enough cool things to do.
But from the start, they were the ones who limited themselves because all they could see was the chance of getting the prize, instead of just enjoying all the fun experiences they could have had with all the other attractions.
^EX roulette and all FFXIV has to offer, in case that was too outlandish of an example![]()