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  1. #1171
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by RiceisNice View Post
    I'm personally not doing it again after my first 50 floors. From a combination of having a level 1 MCH, mobs being exactly as I expected (1 or 2 telegraphs associated with each one) and the bleek, hallway-esq design, I'm already falling asleep after the 5th floor on each tier.
    I haven't tried it yet, but what I have seen in feedback so far is just wave of mobs then a boss each 10th floor. It kind of goes back to what I was saying above that SE has all this moving space to add interesting things like how Nyzul Isle added puzzles, or do anything remotely interesting. I highly doubt the content will die out because there is incentive to do it, it is just a shame that SE is so scared of jumping out of their comfort zone.
    (3)

  2. #1172
    Player
    Deathgiver's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    491
    Character
    Krystalan Deathgiver
    World
    Hyperion
    Main Class
    Scholar Lv 80
    Quote Originally Posted by RiceisNice View Post
    I'm personally not doing it again after my first 50 floors. From a combination of having a level 1 MCH, mobs being exactly as I expected (1 or 2 telegraphs associated with each one) and the bleek, hallway-esq design, I'm already falling asleep after the 5th floor on each tier.
    Did you really expect the first 50 floors, intended to be leveling content for anyone over level 17, to be challenging or exciting? I don't think we'll see the interesting bits until the expanded floors are released.
    (1)

  3. #1173
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Deathgiver View Post
    Did you really expect the first 50 floors, intended to be leveling content for anyone over level 17, to be challenging or exciting?...
    yes, yes i do. because that is what you do to make content exciting. You make it exciting from the get go, not at level 100. You don't make it a boring slog, because people will expect the rest of the content to be a boring slog.

    That said, I would like to try it tonight.
    (10)
    Last edited by Kallera; 07-20-2016 at 02:46 AM.

  4. #1174
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Deathgiver View Post
    Did you really expect the first 50 floors, intended to be leveling content for anyone over level 17, to be challenging or exciting? I don't think we'll see the interesting bits until the expanded floors are released.
    don't hold your breath.

    What would be cool? Brawler's Guild Styled fights like wow has.

    What will 51-200 be? The same trash/bosses we have been fighting for three years with the same abilities randomly populating some simple map. whoo hooo. Look forward to some alt loot weapons!
    (6)

  5. #1175
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Thayos View Post
    Can you work toward a high iLevel weapon while leveling other jobs?

    If so, this content will never die.
    Yiip yip, you can play BLM 1 and get a weapon for your PLD 60 in exchange. Shame that the leveling is not as fast but it is still mkay.
    (0)

  6. #1176
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Deathgiver View Post
    Did you really expect the first 50 floors, intended to be leveling content for anyone over level 17, to be challenging or exciting? I don't think we'll see the interesting bits until the expanded floors are released.
    I agree with you, Deep Dungeon isn't meant to be fun. How dare they question SE. I mean you get to kill the same adds in the same never changing rooms, 10 floors at a time. You basically get to do the same thing over and over for 50 floors. It cant possibly get better than that. Sure they could of added physical traps like a giant rock rolling around the dungeon. perhaps some puzzles? Maybe even spikes the shoot out of the ground in a pattern and players have to avoid. How about some platform jumping? no? course not, why get anything like that when we get kill and do the same thing for 50 floors. Also from what I understand the fun doesn't start until floor 199. So if you want your fun you have to wait until the rest of us get to grind adds for 198 floors with the same marked traps and the same rooms.

    Quote Originally Posted by LalafellDown View Post
    If deep dungeon offers the same thing (kill adds then boss... repeat) I think I will move on to something else.
    I think best thing I can do is follow my own advice from 26-June-2016
    (14)

  7. #1177
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by LalafellDown View Post
    I think best thing I can do is follow my own advice from 26-June-2016
    You, I like you.
    (6)

  8. #1178
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Well, as with diadem, this still has quite a bit of potential. Since you pretty much level up in there, they can adjust it more freely than other content plus make it transition into future content if they so desire. Going back to my original point of having a PTS though....Many people dont like paying to test products....just saying. This was honestly just a test for them. For what it was though, I had some enjoyment solo'ing some of the floors with classes I dont really touch.
    (1)

  9. #1179
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by RobbieH View Post
    Simple, add gear sets with each complete set having it's pieces scattered though all raids so people would have to do them all.

    Even if people would go for only one set, they would have to do all raids.
    Doesnt even need a set to do this just scatter current items across 2 raids where both end bosses drops chest and other drops pants, with lil twist i would do small "attunement quest" after you clear both raids that unlocks "trial" like fight with "true" end boss and he is the one that drops weapons.
    (0)

  10. #1180
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    So...as for deep dungeon, I already cleared it in less then a day enough to get my weapon :x

    I'll get the rest of the stuff from it too in no time. It's alright, it just..idk, still feels a bit lacking.

    It really doesn't remind me of Nyzul at all. Nyzul took a long time to farm and get gear from, and the whole thing took a lot of team work. In Deep Dungeon its like, go to a room, clear it, look for the key room or silver chest..next. I didn't expect more then this though. But yea..I remember someone earlier in this thread saying "oh, I wanted Nyzul and they are putting in Deep Dungeon!" No..not even close XD Maybe when they update it with the "hardcore" stuff that Yoshida mentioned (floor 100+) it will feel more like Nyzul.

    Different game, different mechanics and so forth.

    Oh well, it may end up being fun..who knows?
    (0)

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