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  1. #11
    Player
    Krazymagic's Avatar
    Join Date
    Nov 2014
    Posts
    143
    Character
    Krazy Magic
    World
    Sargatanas
    Main Class
    Paladin Lv 60
    I read the OP's post on page 1, but none of the 100 pages of replies. I just want to say as a long time player I fully understand where he is coming from. I routinely leave the game for 2 or 3 months at the time and come back for a while, only to fade away again. The problem is they continue to recycle the same content formula over and over. It feels like im doing the same thing today as I did when ARR launched. You run dungeons to get currency to buy gear to run raids to get currency to buy gear. The 24 man raid content is the same thing today as it was with crystal tower. These new raids are fun the first several times you run them, and then its all the same again. Everything revolves around a weekly reset of some kind, so you constantly feel like youre checking off a list of chores to complete. There is no fun or meaningful over world content, there is no content to do that is just pure fun, but not mindlessly repetitive. Give me a reason to go use my flying mount in the many zones. Why do I feel so detached from the world? Why do I feel like I can accomplish nearly everything from my housing district? There is no incentive to be in the world, to do anything outside of the chore list. Eventually that same repeated list of chores burns even the most loyal of fans out. I love a lot about the game, but the content formula is really stale at this point. Its all the same, just with different names. There is no excitement anymore about gearing up a new job - its the same currency gear that everyone else is wearing. I personally enjoyed diadem when it first came out - RNG style loot, always watching for that 210 drop with awesome rolls, and then it just died. They spent so much time im sure developing this new content, and then it dies in one patch cycle. Weve seen fun side attractions added like chocobo racing, verminion, and triple triad, but hardly anyone plays these. I feel like SE release so much content that just kinda falls flat with the player base. There is a disconnect somewhere.

    3.35 launches tomorrow and SE will drop a new type of content in deep dungeon. Im glad to see a new type of content again. I hope it does share the same fate as diadem and essentially be dead 3 months from now. They must break this stale formula and shake the game up.

    EDIT: I also would add many of the jobs feel like they are cut out of the same mold as well, with a few exceptions. I hope while they diversify content they will work to make each job feel unique and different. Not the same combo formula just with different animations and names.
    (17)
    Last edited by Krazymagic; 07-19-2016 at 04:56 AM.