Quote Originally Posted by Fricca View Post
snip
Or we can go by a better structure. Completely get rid of story mode or at best make it a 3rd option. Unfortunately developers claim they only have resources for two modes. So if we are under that assumption it should be like this:

Even patch: Normal Mode(FCoB difficulty) > Savage Mode(SCoB Savage difficulty)
Odd patch: Alternate means to get gear to help make Normal Mode easier on checks.
Next even patch: As said above, but the previous tier raids, add an echo buff and gimp the mechanics of normal mode to let less experienced players get through it. For Savage, keep it's ilvl synced to the max you could during that period to retain it's difficulty always even going patches in and it's titles and gear(glamour wise) still mean something.

It is just baffling the way SE thinks raid structure is right now is fine. The content needs to be made first for the intended audience in mind, which is midcore/hardcore, and if you have the resources/time, then sure add a 3rd story mode. They should really look at restructuring how raids are set up for 4.0.