Quote Originally Posted by KitingGenbu View Post
I like that your response has a lot of thought put into it but one thing is missing. Isn't it amateurish to 1) not be willing to push content back in order to make sure its done well and 2) not have multiple projects on hand and decide which to launch when? Lets make one thing clear that some people do not seem to understand, SE isn't poor. They work on a lot of things and make a lot more money than your average mmorpg company since they have a multitude of projects. Even though Blizzard does tend to work on things at a greater length, their problem is that they tend to blow everything a bit too soon, leaving them with drought. Thus the quality over quantity aspect. I'd rather SE put up a PTS and take an extra month or whatever to release something that it good verses releasing content every 3 months like clock work only having half the content being wasted anyway? They honestly waste more money releasing something subpar on time versus delaying it for it to be better. Why? Look at diadem and the potential changes coming in 3.4. They have to waste time cleaning up that failure so its not a complete waste, wanting to make it more structured and establish gathering queues separated from combat queues only for it not to be properly tested again. We are essentially paying them to test their content lol.

ON A MORE SERIOUS NOTE: Does anyone mind restarting this thread with a new and more attractive title, while also taking the list beetle posted so this can spark a more serious discussion?
Agreed completely here.

Heck, I still regret how quickly ARR was rushed out. I would have happily spent a few more months in 1.23 and seen ARR undermechanics and core gameplay systems looked at in more depth. I honestly think Diadem can even now be fixed, that huge amounts of obsolete content could be easily be made relevant again (no more gimmick-ly than our typical tome grind, for sure), and that these things, while not necessarily immediate or new content (that most players will disparage as being a rehash and ultimately the same stale stuff anyways), would absolutely pay off.

Sorry if I came off as defensive in any of this. I just get annoyed when solutions, especially when not ideas towards the game itself, are treated as absolute. (Not by you, just in general.) PTSs often get treated as panacea when they're far from it. I wanted to put things into perspective so we could look at what might better fit the issue being mentioned.