Quote Originally Posted by Fricca View Post
It's kind of hard to say all the the things that I want to change, but this question made me realize that I can put it simply into 1 idea: I want the devs to bring justice to every content they made and actually make them matter (rewarding).

Primals:
✅The first 3 primals had weapons and were necessary to complete the relic quest.
❌The succeeding primals acted like they're a content of their own and focused only on the slightly higher ilvl weapons as reward. (easily discarded, can easily be skipped by anyone new to just do newer content)


Raid Content:
✅You had to finish BCoB to proceed to SCoB and then finish SCoB to enter FCoB. No normal mode.
❌Normal mode. Something about goblins... probably has something to do with cheez... cat... BOOM, BANG... BEAMZ.... (Yea I didn't pay attention to Alex... sry)

Towers:
✅Use to only have items exclusively found in it.
❌Became the tool that helps people catch up by providing upgrade items similar to what the current raid content offers.
Fix: Make it relevant in its own light without ruining other content in the game. Also I would like to have 8-man tower mode, please and thank you.

❌Unsyncing.
✅Reverse sync. Let the content sync to us, not us syncing to the content. (Lvl 60 coil anyone?)

Creatures all over eorzea:
❌Only there for the sake of Hunting Log. Some drop important mats. Harmless.
✅Please add purpose to them. Like make the mobs spawn a boss mob that drops some special material maybe. Make them as challenging as what their supposed level is in the game and give out reasonable experience. Make them more interactive with different aggro triggers. Make them more than just moving pixels around the map.

Gil:
❌Why do I even have Gil?

Zones:
❌Straightforward. Easily explored. Feels like its dead.
✅Utilize ships (yea they exist), have hidden tunnels, make us feel there's danger in the outside world, or something, please.

What else do you guys think the devs aren't utilizing to its fullest? I feel like this way when I log in I'd have something to do, game would be more alive with new people looking into beating old content that they actually need... What's more is that we can revisit them and do them at level 60 with reverse syncing, possibly have fun, and get the new crafting materials.
My thoughts exactly! You just blast through everything so quickly and then your stuck on repeat for months. There's such a disconnect between the world and the content. With the exception of certain dailies, once you've unlocked everything you could literally just stand in one place/Zone for the duration of the patch until the next one launches. And once you finish off the story, unlock the content, rinse and repeat...