Results -9 to 0 of 1199

Threaded View

  1. #11
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    It doesn't matter what you or I think about whether the game is "interesting and a lot of fun" (which is a completely subjective measure and holds little relevance to SE's decisions), it matters what the majority of the player-base wants. The only good measure of this for a game with a half million subs globally is the subscriber numbers. If the sub numbers are staying in their acceptable margins SE's going to stick with the formula that works.
    I'd argue that Yoshi-P is already showing he's not content with just sticking with what works. However, he's also using caution in finding ways to improve the game that are true to what made the game successful to begin with.

    That's why I'm not expecting any kind of overhaul that makes the game horizontal. That would make no sense. People play this game for what it is, not for what it isn't.

    So far, though, the dev team is 1-1 on new types of battle content. Diadem was a colossal failure, but Aquapolis is pretty cool. Deep Dungeons is a big deal in the conversation of Yoshi-P's impact. I'm glad we don't need to wait much longer to see how it turns out.

    I could say the team is 1-2 if you include LoV, but that's like including Rocky V as an actual Rocky movie.
    (1)
    Last edited by Thayos; 07-15-2016 at 07:55 AM.