It's kinda easy to get an account back if you can prove you are the original owner, I can't really believe this tbh.
If you are busy doing new player content you can't understand the issues people are posting.

anyway I'd like us to ignore Cakekizyy for now unless he inputs a good argument. Let's not let him derail the thread any longer. Thank you. We're doing well
Just because you and your group gave up doing it doesn't mean it's dead
One group of people or even a few doesn't represent the whole community.
I see other groups every time I go out to do mine.
So it died because too many people are doing it?Yeah it did.
So many people rushed in aquapolis that the prices are dropping so much (moogle quest rewards didn't help too) it's almost worthless to go in again considering the luck factor on getting to the last rooms to get something worth (not even so much like the first days).
It died because the main purpose of aquapolis is to let people make gil.
Since moogle give for free one of the most valuable pieces that drop there (fibers) and people farm that alot, you can see the fiber price dropped from 3m to less than 200k in less than 1 month.
Some other stuff that drop there is needed to make old 170 gear which nobody really uses anymore.
There is so much supply compared to the demand that the items that drop there are almost worthless now.
Only things that are really valuable are the V materias that drop from the last rooms, which is very hard to get to (and you need to try your luck against other people) and even their price dropped alot.
Might just sell the daily map on the market board and be done with it.
Last edited by Azrael; 07-08-2016 at 03:49 AM.



http://forum.square-enix.com/ffxiv/t...ould-have-been.
This is my idea for the game, i may go back and edit it some but i don't want to make it to long or else nobody will read it! D=
And here is my thread about achievements. They really must find some kind of use in this game.
http://forum.square-enix.com/ffxiv/t...47#post3728547
Maybe it was just way overpriced like everything else when people don't know how to get it / don't have multiple paths to get it?
And of course the price will settle down when people hit max Moogle Rank, Moogle quests isn't free, it still takes like 15 minutes to do and you can't get more than 1.5 fibers from it per character per day.
What do you think people who buy the maps do with them? Because it's not you it doesn't exist? If it's actually dead people wouldn't buy your maps.


This thread is still going on??
Hmmmm...I wonder if the "devs" are sick of these.
I imagine they roll their eyes every time a new one pops up. Instead of...you know....saying something to the Dev Devs about the stale end game complaints.
http://na.finalfantasyxiv.com/lodestone/character/12116351/



This is something else that can be exploited easily and overall pointless. Especially with a Need > Greed loot system. I believe developers commented on this in the past also explaining the technical ordeals and the easy exploitation of it, saying it is a no go.- Bring back a way to change your Job/Class within a dungeon like with 1.0 dungeons. (Will cause more players to level more jobs & learn different jobs.)
This would be cool especially if classes became somewhat less homogenized. I feel it would add a cool dynamic if there were specific areas in dungeons where you could find them
and use them to change class inside
When people suggest something, they need to ask themselves "What would be the drawbacks to this?", "Why is this not here in the first place?", "Why do the developers have it designed like this?" The developers may be misguided, but they are not dumb. They have very specific reasons why some things are designed the way they are. Learning to understand why it is a thing first before making a suggestion or offering criticism helps prove your point a lot further.
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