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  1. #10
    Player
    Caelum_Dragguell's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    63
    Character
    Cahir Couteau
    World
    Cactuar
    Main Class
    Warrior Lv 80
    well Cakekizzy, time for me to step in. Not to be "that" guy but unless you post via an alt character (I've seen yours that you post with) I'd like to politely ask if you've seen the majority of the content this game has to offer when none of your classes have even hit 60. That indicates to me that you haven't played the game as much as others. That's not to say that you can't voice your opinion, however, based on your responses and your account, I'd say you don't fully understand the situation that veteran players as well as those who've been playing extensively face.

    I assume you're a "newer" player and as such, yes the game will seem fine for the next year or two, however it is not a sustainable practice to rely solely on Newer or less dedicated players subscriptions and sales. It benefits the game as a whole to support both newcomers AND Veterans alike in the long run, hence this thread.

    That said, I'm liking the discourse of this thread and that it's starting to bring up more suggestions as it goes. I went ahead and posted Beetle's list on the OP.
    One thing that particularly stuck out to me for one reason that would help with the feel of dungeons

    - Bring back a way to change your Job/Class within a dungeon like with 1.0 dungeons. (Will cause more players to level more jobs & learn different jobs.)

    This would be cool especially if classes became somewhat less homogenized. I feel it would add a cool dynamic if there were specific areas in dungeons where you could find them
    and use them to change class inside
    (4)
    Last edited by Caelum_Dragguell; 07-08-2016 at 03:00 AM.