I'll agree. If 4.0 doesn't change the framework structure of how the game has been for 2 cycles then I'll have to drop it.
I'll agree. If 4.0 doesn't change the framework structure of how the game has been for 2 cycles then I'll have to drop it.
Only jumping back in for 3.35 so I can deep dungeon with my friends. I wasn't here at 2.0 launch but I did follow the game closely as a FF fan and being a FF fan I am deeprooted in the classic DnD traditions they pulled from since the dawn of FF1 on the Famicom and slowly but surely I have come to realize this is less a FF game then it is a flat MMO game. So depending on 4.0's structure I'll probably play the through 4.0 and then unsub permanently.
I mean if I don't like it I can play a real FF game right? My friends had fun with Guild Wars 2 so maybe I can have fun with that. It'll just take me time to get used to a MMO with no controller support.
You can play it with a controller actually it just takes a bit of messing with to do so, that's how i played it and mained Mesmer and Ranger in both PvE and PvP.
a quick google search should find you a few guides
Something is telling me Deep Dungeon will fail too, just like Diadem it's a new kind of content, but everything else remains the same.
Once people get their weapon they will stop doing DD and it will die.
New content that died fast after it released:
- Gold Saucer
- Triple Triad
- Diadem
- Lord of Verminion
- The Feast
- Aquapolis
Deep Dungeon will join the list soon enough after it releases, i'm sure of it.
Last edited by Azrael; 07-08-2016 at 06:05 AM.
We aren't Japanese. And I doubt the mods and admins want to pool their resources to translate all the negative energy into the Japanese language. So we really have no voice.
I wouldn't say its dead but it is now on Grind/Farm-mode like EX Dungeons and Weeping City and while it is leagues above Diadem, it still isn't the fulfilling adventure we thought it would be (regardless of if it was designed for casual-play or not).
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