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  1. #11
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Judah_Brandt View Post

    So the effective solution that the majority has been clamouring for here is to add Notorious Monsters from FFXI, and make them drop an RNG based weapon. Which is just more grinding or more work. At worst, you'd have people camping it and creating a toxic environment like they did in XI. At best, everyone gets credit and the new endgame is standing around in the woods until X monster pops and killing it. What a diverse endgame content solution you have, pure genius. These ideas suck.
    Uh, first off this game is way more toxic then FFXI ever was. My FC has been threatened to be beat up at fanfest (lol) I see horror stories CONSTANTLY with screen shots on FB groups, there is a thread here dedicated to horror DF stories..so again..wat? I've never seen so many people posting screenshots of their horrible experiences and venting as I have for this game.

    In FFXI sure there was fighting over NM..but those were NM that spawned from lottery. I've seen people ask for FORCE POP NM..like yanno, fraction leves in 1.x? Only your party can fight it and touch the mob and decide when to pop it...I fail to see how that would create a toxic environment? And this is coming from me, possibly the most bullied person on FFXI due to 1 single cosplay picture I uploaded. Nope, I am having a way worse experience with toxicity in XIV then I EVER did in XI.

    And nah, fighting NM's like fraction leves (Where you just pick up a leve with a very difficult NM for your FC..or rather LS back then) is not "standing in the woods" lol.

    Shoot, even if you went into diadem and could do that that would stir things up. Again though, like my other post where you claimed I totally unsubbed..nice try lol.
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    Last edited by Iromi; 07-02-2016 at 06:41 AM.