Quote Originally Posted by FallenArisen0990 View Post
The irony is that how restrictive the game and designs are. What my problem is that many enjoy having the Dev Team just reuse old assets and the same old nonsense in a different environment. That's not being creative or innovating.... It's just being lazy. Do people not see how all the problems that were mention in this thread, will happen sooner or later? People talk about this game losing it's identity, but little do they know, this game lost it's identity a long time ago. The game needs game changing ideas, not just reskin content.
Would it be crazy if I said that the overall stat formulas and roles are simplified to an extent so the developers can focus on engaging with bosses with unique mechanics? As someone stated in here from Yoshi-P, having the ideas you claim would make better would actually make it even worse and more restricting. Not only that, how are you going to balance all other jobs in the game? Are you going to give DRG elemental stances so he does not get shafted out a party? Element wheels in MMO's are really some of the most needlessly pointless and restrictive form of gameplay you can do. Like someone said, I like that BLM has spells that do certain functions and not what elemental affiliation it is.

I will say it again. Depth lies in the content, not how many functions or buttons you can put on your character. The way it is set up is clean with a proper learning curve, and only really skilled players can take the system to it's full potential. Basically easy to learn, hard to master.

I think I posted this video once, but what the hell? I will do it again. Pretty good example of making things complicated for the hell of it: https://www.youtube.com/watch?v=r1Pn-PvhY_0