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  1. #1
    Player
    Seraphix2407's Avatar
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    Arawn Wymer
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    Omega
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    Gladiator Lv 80
    Quote Originally Posted by Dorander View Post
    . Hopefully you find something that fulfills your gaming needs.
    You know that Yoshida said multiply times he wants more battle content but doesn't get enough resources, but many like me on this thread have said they should spend more time on that than thing's that doesn't really matter much. Like LoV was a huge flop and that could been spent on other battle content etc instead. But yeah by your logic, 95% of people should stop doing dungeons, primals etc because many and I mean many actually screws players over. The only thing that requires a decent amount of brain cell in this game is primals/raids. Everything else is just faceroll content. Many people wants more challenge and weeping city showed how greatful many in the community wants, more content, different things, more rewards that's not copy paste and unique. I get your point however, but why is everyone going nuts that we want more things to do? Most importent different things to do.

    Like some people already mentioned, raiding sceene is dead, they made raid finder but it's dead. It's kinda like an useless addition they added. To fix that they need to add more things we can do and most importen (again) is to make things different. Square enix is a company that is doing business, we are their customers and they want to keep them. Pushing them away isn't a way to keep the business rolling and last time I checked, not only raiders keep leaving the game now but people who admit their sub time only want to talk to people when you have discord, skype, whatsapp etc to do that sort of thing.
    (0)
    Last edited by Seraphix2407; 06-27-2016 at 07:34 AM.

  2. #2
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    Dorander's Avatar
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    Riley Fuller
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    Faerie
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    Monk Lv 80
    Quote Originally Posted by Seraphix2407 View Post
    You know that Yoshida said multiply times he wants more battle content but doesn't get enough resources, but many like me on this thread have said they should spend more time on that than thing's that doesn't really matter much. Like LoV was a huge flop and that could been spent on other battle content etc instead. But yeah by your logic, 95% of people should stop doing dungeons, primals etc because many and I mean many actually screws players over. The only thing that requires a decent amount of brain cell in this game is primals/raids. Everything else is just faceroll content. Many people wants more challenge and weeping city showed how greatful many in the community wants, more content, different things, more rewards that's not copy paste and unique.
    Please reread what I said, I think you missed a few things. I never once said that people should stop doing dungeons, primals, raids, and savage modes. Far from. I did say that if they focus only one aspect of a game then of course they are going to get burnt out and should find something that better caters to their gaming needs. There is a multitude of content that is put in, and sits stagnant because players like the topic creator, yourself, and a few others see it as "meaningless."

    The game was built around doing everything on one character. That's why with each patch we get a buffet of things: a little story, a little raid, a little pvp, a little crafting, a little side stuff (this last time it was aquapolis), and a little more toward the relic chain. All sorts of content across the board. If you choose to ignore the majority it, then the fault is on you.
    (7)

  3. #3
    Player
    Seraphix2407's Avatar
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    Arawn Wymer
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    Omega
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    Quote Originally Posted by Dorander View Post
    Please reread what I said
    I tell you to say the same. I never said you said that, but by your logic it sounds like it. You tell people to quit the game because people want more different content and not same copy paste 24-7. You tell people this:

    Quote Originally Posted by Dorander View Post
    As I said in an earlier post - If all you do is one thing (raid, pvp, ect) then it is quite obvious that FFXIV isn't for you. If you do a little bit of everything (this is a theme park mmo), then you have a mountain of never ending content.
    You do release not only raiders and people who do pvp etc, as you stated also want a overhaul on the game? They been doing the same for years.
    Read what you said, then read what I said. You say ''since if you all do is one thing raid pvp etc, then this game isn't for you''. You do realize that many casuals or those who wants to raid wants to do it more too right? But the skil cap is big in content. So more varity in content would help those people improve step by step and get into the harder raids.

    I will say it again, I've had many breaks in this game. When I played FFXI, I did too but long as this game? Nope. That expension pack in 07 FFXI not only made the game better but there was so much more new things that was worth while and so fun to do, while old content was amazing and still rewarding (sky sea etc).

    Yes I know excactly how 1 character all classes etc works. After all FFXI was my first MMO and many things in this game is built on it besides dumming it down for a big majority.
    I'm the type of player who do nearly everything besides things I don't really like, but my question is, how long will it last? Doing 1 thing that I did 2 years ago, AGAIN. Isn't about being burnt out, far from it. It's more like you get tired of doing the same shit again. I have friends who came back to HW and quit right after, why? They knew it would be the same. I really wish they can fix alot of things in this game. It's not only about how gear is, it's also more about things we can do together, fresh content, not copy paste. To many people they think it will change the game so much, but it wont. You know that if they follow the same system in next expension pack it will be very bad, because mostlikely you get another beast tribe that works excactly like moogle/ixal tribe quests. Yeah probably another 24 man raid with same mechanics we seen before. Want to know what's really bad? The same mechanics been there for ages but people still fail on them.

    And I love how this thread is suddenly ''toxic''. Many in here cares about the game, myself included. I've had my breaks so don't tell me to take another. I've had atleast 5-6 months worth of break. People don't get it. I don't take a break to get into another patch that works excactly the same as the previous one.

    Yeah, suddenly people are so bad for saying the game deserves more but people say oh no, less vanity, less RP, less of this and that. NO One ever said they should remove that, many here wants MORE AND DIFFERENT. I guess it's too hard to understand.
    (13)
    Last edited by Seraphix2407; 06-27-2016 at 08:57 PM.

  4. #4
    Player
    Dorander's Avatar
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    Riley Fuller
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    Faerie
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    Quote Originally Posted by Seraphix2407 View Post
    I tell you to say the same. I never said you said that, but by your logic it sounds like it. You tell people to quit the game because people want more different content and not same copy paste 24-7. You tell people this:



    You do release not only raiders and people who do pvp etc, as you stated also want a overhaul on the game? They been doing the same for years.
    Read what you said, then read what I said. You say ''since if you all do is one thing raid pvp etc, then this game isn't for you''. You do realize that many casuals or those who wants to raid wants to do it more too right? But the skil cap is big in content. So more varity in content would help those people improve step by step and get into the harder raids.

    I will say it again, I've had many breaks in this game. When I played FFXI, I did too but long as this game? Nope. That expension pack in 07 FFXI not only made the game better but there was so much more new things that was worth while and so fun to do, while old content was amazing and still rewarding (sky sea etc).

    Yes I know excactly how 1 character all classes etc works. After all FFXI was my first MMO and many things in this game is built on it besides dumming it down for a big majority.
    I'm the type of player who do nearly everything besides things I don't really like, but my question is, how long will it last? Doing 1 thing that I did 2 years ago, AGAIN. Isn't about being burnt out, far from it. It's more like you get tired of doing the same shit again. I have friends who came back to HW and quit right after, why? They knew it would be the same. I really wish they can fix alot of things in this game. It's not only about how gear is, it's also more about things we can do together, fresh content, not copy paste. To many people they think it will change the game so much, but it wont. You know that if they follow the same system in next expension pack it will be very bad, because mostlikely you get another beast tribe that works excactly like moogle/ixal tribe quests. Yeah probably another 24 man raid with same mechanics we seen before. Want to know what's really bad? The same mechanics been there for ages but people still fail on them.

    And I love how this thread is suddenly ''toxic''. Many in here cares about the game, myself included. I've had my breaks so don't tell me to take another. I've had atleast 5-6 months worth of break. People don't get it. I don't take a break to get into another patch that works excactly the same as the previous one.

    Yeah, suddenly people are so bad for saying the game deserves more but people say oh no, less vanity, less RP, less of this and that. NO One ever said they should remove that, many here wants MORE AND DIFFERENT. I guess it's too hard to understand.
    At this point, we can either just agree to disagree or we can keep talking in circles. You don't want to take a break because you are burnt out. Instead, you'd just rather whine that you have nothing to do, when it's been proven that there is quite a bit of content that comes out like clockwork. You just think the content is meaningless or not worth your time.

    However I will say this in parting: for those who keep championing FFXI as a much better game, maybe during your break (or complete departure) from FFXIV - Go back to it. FFXIV will never be FFXI -2, it is not now, never was planned to be, and never will be, a direct sequel. Maybe that's to hard to understand?
    (2)

  5. #5
    Player
    Seraphix2407's Avatar
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    Arawn Wymer
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    Quote Originally Posted by Dorander View Post
    snip[/B]
    Just read what I wrote again please. I never said content is useless, like completely useless atleast. I don't want to take a break because I'm burnt out? Why not, people like yourself say it all the time on this forum it's either break or quit the game right? This is an example and taken from this thread, I could go on all day.
    Quote Originally Posted by Hyperia View Post
    Take a break and come back a week or so before the next patch lands. Till then, take care!
    My reply to this person was:

    Quote Originally Posted by Seraphix2407 View Post
    Taking breaks has its limit. It Will most likely be the same again and hardly any break Will make the game look fresh. Lots over 10 friends and more to come.
    You don't get it. Content content content, is all you have in defence to say. Have it ever occured to you the content we currently do is EXCACTLY the same we did 2 years ago, just in different skins? Have you even read the last few threads on the first to third pages on this forum? How many people feel excactly the same and many feel this game need to refresh up, because if they keep going like this they will lose more people. MANY, very very many wanted to believe HW would make the game step up, but it never did. Expansion pack is supose to EXTEND game content and add things on top of what we aready have and not copy paste the entire first part of the game and reskin it.

    Whine? Holy sh*t?! When was I whining? Want to see something that groundbreaking for you before you tell me or other people are whining when we actually give feedback?



    No, no one wants this game to be excactly like another FFXI. However, what's so freaking wrong adding content thats wortwhile, more fun, challengin, rewarding and most importent DIFFERENT?

    FFXI, I actually went back to it, but yeah they changed alot of it . iLvl etc, it's not the same as it used to be. Before you tell people they whine, go read the pictures and stop call people whiners, how childish.

    Quote Originally Posted by Iromi View Post
    I already said pages back that I would gladly go back to FFXI, but it is no longer the same game. They changed it far too much with ilvl, small servers that need merging, etc. Lol Seraphix2407, I think Dorander is a lost cause, and keeps passively telling people to quit :/ Funny thing is apparently that is against ToS to tell someone to quit in game. >.> But anyway, nah people are just giving good suggestions and things they'd like added, optional things, like everything else in FFXIV.
    Excactly and telling people to quit, last time I checked is somewhat childish too. Oh well. I hope he do reply to the pictures I posted atleast .

    OH yeah, the people who tell me to quit or whine, go check the pictures before you say anything .
    (12)
    Last edited by Seraphix2407; 06-28-2016 at 03:14 AM.

  6. #6
    Player
    Reinha's Avatar
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    Reinha Sorrowmoon
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    Odin
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    Reaper Lv 100
    Quote Originally Posted by Seraphix2407 View Post
    Expansion pack is supose to EXTEND game content and add things on top of what we aready have and not copy paste the entire first part of the game and reskin it.

    No, no one wants this game to be excactly like another FFXI. However, what's so freaking wrong adding content thats wortwhile, more fun, challengin, rewarding and most importent DIFFERENT?
    We got new classes, 2 of which you haven't even tried if that's your main. They offer different gameplay even if that difference comes from the ability buttons you press as opposed to how you spam you movement keys or what objects you click.

    We got Diadem, which was rewarding and worthwhile until the gear was no longer relevant, but there is a part 2 coming with improvements. See, even more different stuff. It is not copy paste of any previous content.

    We got Hall of the Novice and normal mode raids, which are different and new content to certain audiences (new players, players without a static, both of which make a sizable chunk of players). I find both fun and rewarding. Nice boost of gear for alts. After the first launch of a normal mode raid a player made census showed that roughly half of max level players completed it as opposed to the pathetically low 5% that completed Coil. The number might be even higher now that people have caught up. Just because you are in the 5% who do the more difficult version doesn't mean the easy version is worthless content for everyone. To those without a static Savage may as well not exist, which means nm is unique gameplay for that audience. Likewise, if a more challenging mode of gameplay was added for your pleasure it would be meaningless to the audience that can't or doesn't want to beat it. It goes both ways.

    And now we got Aquapolis. Different, rewarding, worthwhile, fun. Literally the improvement that has been asked for hunts for a long time; spawnable monsters. The only thing we need for the overworld now are world bosses with an alliance tag and relevant gear drops. Like outdoor trials for a bigger but organized group.

    All of this brand spanking new content has been done without sacrificing other modes of gameplay which many find important even if you don't. Quite an achievement for an understaffed and underfunded dev team of a 3-year-old game.

    I wonder, how many new modes of PvE gameplay do you expect them to churn out every 3 months? Two? Three? I would love to see a game that does that in only 3 months on average. Currently we have dungeons, trials of various difficulties, hunts, daily quests, one-time quests, FATEs, maps and Aquapolis, Diadem, 8 man raids for two different audiences, 24 man raids, guildhests, levequests, relic chains (combining other types of gameplay and plain grinding), Hall of the Novice, even SSS for somewhat PvE-related. Even if you combine some of those categories, we still get an average of 3 months per PvE gameplay mode which beats any game I know about. The pace continues as the next mini-patch brings the deep dungeon PvE mode. I repeat, a mini-patch, not a major patch, brings a new type of gameplay. EDIT: forgot hunting log and sightseeing log, which are different types of quests than other one-time quests.

    FFXI is at least 10 years old isn't it? That means it would have to have at least 40 different PvE attractions to beat the pace of FFXIV. Does it? Genuine question. You are well in your rights to prefer that game's content but please stop pretending this game lacks variation or doesn't add anything new.
    (6)
    Last edited by Reinha; 06-28-2016 at 04:50 AM.
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  7. #7
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    Seraphix2407's Avatar
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    Quote Originally Posted by Reinha View Post
    .
    Normal mode fucks savage over. Diadem was a good try to change things, rewarding? Not really. Aquapolis is indeed fun, I actually really love it, because it's troll mechanics too haha!
    Well FFXI didn't do 3 months average worth of content, however... Things that was releasaed 3 years before an expension pack that came our or 2 years after often was still rewarding and great fun. Why was it so fun? well the content itself was super cool to do and all of them was unique and the best was reward. I've done seightseing log soooooooooooooooooooooooooooo yeah, it's pretty nice for landscape views and mini games, like jumping on hard spots etc. FFXI had difficult content, but alot of it also appealed to many of them, the same type of players you find in here and it was fun and rewarding. A person who barely logs on these days in FF14 gets their gear and then they already half into the patch and the gear is outdated already.


    Quote Originally Posted by Lorielle View Post
    Had to chime in here. XI was released in 2002. Rise of Zilart and chains of Promathia was released in a two year span. Those two expansions alone were filled with relevant content. If you want to push four years, then treasures of art Urghan.

    Needless to say, the content release is very minimal in comparison. Especially if you want to deem something relevant to all players
    MmM Yeah, this person pretty much summed it up for me too. Soooooooooooooooooooooooo yeah
    (4)
    Last edited by Seraphix2407; 06-28-2016 at 05:08 AM.

  8. #8
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    zosia's Avatar
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    Quote Originally Posted by Dorander View Post
    At this point, we can either just agree to disagree or we can keep talking in circles. You don't want to take a break because you are burnt out. Instead, you'd just rather whine that you have nothing to do, when it's been proven that there is quite a bit of content that comes out like clockwork. You just think the content is meaningless or not worth your time.
    However I will say this in parting: for those who keep championing FFXI as a much better game, maybe during your break (or complete departure) from FFXIV - Go back to it. FFXIV will never be FFXI -2, it is not now, never was planned to be, and never will be, a direct sequel. Maybe that's to hard to understand?
    The content that does come out is never innovative or worthwhile. Just because you have convinced yourself that everything is great or fine does not mean that is the reality of the situation. Every patch and most of the content of this game is predictable, formulaic, and caters to the lowest common denominator.

    Whats the point of taking a break when content patches will probably remain just as formulaic, boring, and predictable. Oh boy, can't wait for the next gold saucer attraction no one plays and if that does not do the trick the next big diadem flop awaits!

    FFXIV lacks compleling rewards, content, and staying power. FFXIV shows sub retention numbers close to what wow was showing at the ten year mark. This game can't hold more than 10% of total accounts. The player churn in this game is out of control and you insist that taking a break is the solution.

    No, I will tell you what the solution is. SE needs invest back into this game. The Dev team needs to be expanded so that way content that does come out is well fleshed out and varied. Think about it, almost every piece of battle content outside of 12 bosses a year (8 raid bosses and 4 primals/trials) is just the same monsters with the same "move out of the AoE" mechanic.

    Treasure hunts
    Void Ark
    Wiping City
    Aquapolis
    Diadem
    Any expert dungeon

    It's always the same. The same types of monsters and bosses doing the same mechanics we have seen for almost three years now. Even the rewards are not compelling. Boy, can't wait do the next EX primal for vanity weapons. Pleases, go on with how this is more of a break issue and not a quality/quantity of content issue. This game already barely holds on to people as it is, but hey, with a cash shop and extra retainers, SE does not need to focus on keeping players, they just need to keep a few whales around that are willing to pay 15$ for outfits and 25$ for weddings, lol.
    (9)
    Last edited by zosia; 06-28-2016 at 04:29 AM.