Results 1 to 10 of 1199

Hybrid View

  1. #1
    Player
    HeavenlyArmed's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    174
    Character
    C'thuuko Tohka
    World
    Cactuar
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Braden View Post
    This game launched in 2010, six years ago. Six years into FFXI, there were more than 15 different endgame events, while keeping the same level cap of 75, so your gear drops actually mattered. FFXIV has one relevant raid. The current formula continues to phase out old content, while only adding a small amount at a time.

    I joined this game 2 months before HW released. I told myself years ago that I wouldn't play this game, based on some of the reviews from my friends who left XI to join the beta. I figured 5 years into this game, there has to be tons of fun endgame content. I was wrong, I left after a few months of playing. Just recently returned about a month and a half ago. I enjoy playing, leveling more jobs, crafting and gathering, etc. But I can see why people want more depth.

    I would rather have 15 different events than 1 raid. Wouldn't you?
    1.0-1.23 and 2.0+ are not the same game. Acting like they are only weakens your argument.
    (5)

  2. #2
    Player
    Braden's Avatar
    Join Date
    May 2016
    Posts
    24
    Character
    Braden Leviathan
    World
    Hyperion
    Main Class
    Lancer Lv 60
    Quote Originally Posted by HeavenlyArmed View Post
    1.0-1.23 and 2.0+ are not the same game. Acting like they are only weakens your argument.
    Actually its not even an argument. Its just a fact. If you hired 2 separate companies to build 2 similar bridges and after 6 years, one bridge had 15 times more progress, the people paying for the bridge that is way behind would start asking questions. Having to start over is a poor excuse.

    And that is what's happening here. Players paying for this game want more content for the amount of time they have invested in it.
    Anyways, XI still had more content that was better quality, and got linkshells out doing things more. But it was too difficult to level, travel, etc. Very time consuming.

    14 is super easy to level and unlock content. Travelling, questing, everything is streamlined to very simple. They just failed to find the middle ground in content. Anytime you make relatively new content, completely obsolete in an mmo, you are making bad decisions.
    (4)