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  1. #1
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Ryaz View Post
    I don't know... I've been gone six months and just came back. There was a lot of new story content to do and now I'm working on actually gearing up again with a ways to go. I've been playing MMOS for 20 years and the "not enough content" threads pop up all the time in every single MMO game I've played.

    Now, I will agree that Heavensward really felt like more of the same and I think there needs to be some thing to shake up the game a bit in the next expansion. But anyone who plays a game constantly without a break will eventually run out of things to do and get bored.
    You're right in that anyone will get burnt out on any game (or anything) at some point, but depending on how that game is designed the time until burn out hits could be minutes (tic-tack-toe) or hundreds of hours (Skyrim). An MMORPG wants that burn out point to be as far away as possible, because it keeps subscribers and makes the developer money. MMO Players want the same thing because it gives us an enjoyable game for longer. The issue with FFXIV isn't mainly "Not enough content", but instead it's "Lack of variety in content". FFXIV releases robust patches at a good clip, but the content released also contains the same basic premise as every patch that came before it. To make matters worse, every patch replaces the content from the patch before instead of adding to it. These things make us hit the burn out point much faster than we should, thus our suggestions in this and other threads.

    Quote Originally Posted by AutumnHarvestwind View Post
    god open world roaming primal fates like odin, except garuda, titan, or ifrit wandering around would be so fun...
    i quit the game in 1.0, so i never really experienced 1.0, but i would love if their was something like that, and maybe contested territory stuff like in ffxi, except garlean invasion? idk.
    Mildly off topic, but did you ever play FFXI during the Treasures of Aht Urhgan expansion? They had a piece of content called Besieged where the various Beast Tribes would build up their forces and attack a hub city every so often. The players would fight them back alongside important npcs inside the walls of that city. Winning gave the entire server rewards and the individual players based on their participation. It was and still is the most epic thing I've ever done in an MMORPG.

    In FFXIV it has been bothering me that the most important summons in Final Fantasy history have basically been monster-of-the-week for the 2.x patches and we haven't seen or even talked about them since (with one exception or two). I always thought it would be awesome if Besieged returned in FFXIV and the beast tribes attacked our hub cities with their primal leading the charge. This would give us new battle content as well as keeping some iconic pieces of Final Fantasy relevant beyond their brief appearances in the 2.x story.
    (14)
    Last edited by WellFooled; 06-26-2016 at 04:49 PM.

  2. #2
    Player
    Seraphix2407's Avatar
    Join Date
    Aug 2013
    Posts
    674
    Character
    Arawn Wymer
    World
    Omega
    Main Class
    Gladiator Lv 80
    I agree 100% with that post.
    (1)

  3. #3
    Player
    AutumnHarvestwind's Avatar
    Join Date
    May 2015
    Location
    Limsa Lomisa
    Posts
    99
    Character
    Autumn Harvestwind
    World
    Lamia
    Main Class
    Conjurer Lv 90
    Heckyes I played beseiged! I just found my old SE account with my level 70 taru whm. I totally forgot about beseiged, I was thinking outpost shit and WOTG campaign battles. A well executed beseiged would be amazing and def bring back life imo.
    (4)