I just think they need to add more content to do OUTSIDE of daily dungeons & weekly raids &/or some type of "horizontal gear" like very simple things that won't break the game such as "berserk lasts 5 seconds longer but pacification is increased to 10 seconds", "sentinel's damage reducion is reduced to 30% but it's recast is 30 seconds shorter" or generic ones like "_____ (OGCD) is now 30 potency weaker but it now has a 3 second stun" & you can have up to say 3 per job....
I just made that up but I get excited at the idea.


Anyway Deep Dungeon is a good example of outside content & I am looking forward to it. Diadem is also a good idea(bad execution) & I can't wait to see it reworked in 3.4(if Yoshi keeps his word)