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  1. #1
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Teraluna View Post
    "THE OFFICIAL I AM BURNT OUT THREAD"

    Take a break if you're just logging on as a matter or rote
    This is one way to handle it, yes. But this is treating the symptom and not the illness. Naturally, everyone is aware that we can stop playing at any time we want (I recently did, for about two months). But instead many in this thread are first asking "Why am I burnt out? Why is this happening so soon? So frequently? What can be changed to prevent it?" since we have no control over the game, we're trying to answer these questions where the developers can hear us or join in the discussion, so we're on the forums.


    Telling people to take a break is like a doctor telling you to take painkillers for that pain in your gut you're having. It will help you with your symptoms sure, but eventually the appendix that Doctor didn't look at is going to burst. Taking a break is great, but it doesn't solve any of the underlying issues with FFXIV being brought up in this thread.
    (14)
    A true paladin... will sheathe his sword.

  2. #2
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    I don't know... I've been gone six months and just came back. There was a lot of new story content to do and now I'm working on actually gearing up again with a ways to go. I've been playing MMOS for 20 years and the "not enough content" threads pop up all the time in every single MMO game I've played.

    Now, I will agree that Heavensward really felt like more of the same and I think there needs to be some thing to shake up the game a bit in the next expansion. But anyone who plays a game constantly without a break will eventually run out of things to do and get bored.
    (1)

  3. #3
    Player
    Braden's Avatar
    Join Date
    May 2016
    Posts
    24
    Character
    Braden Leviathan
    World
    Hyperion
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Ryaz View Post
    snip.
    This game launched in 2010, six years ago. Six years into FFXI, there were more than 15 different endgame events, while keeping the same level cap of 75, so your gear drops actually mattered. FFXIV has one relevant raid. The current formula continues to phase out old content, while only adding a small amount at a time.

    I joined this game 2 months before HW released. I told myself years ago that I wouldn't play this game, based on some of the reviews from my friends who left XI to join the beta. I figured 5 years into this game, there has to be tons of fun endgame content. I was wrong, I left after a few months of playing. Just recently returned about a month and a half ago. I enjoy playing, leveling more jobs, crafting and gathering, etc. But I can see why people want more depth.

    I would rather have 15 different events than 1 raid. Wouldn't you?
    (8)
    Last edited by Braden; 06-26-2016 at 04:32 PM.

  4. #4
    Player
    HeavenlyArmed's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    174
    Character
    C'thuuko Tohka
    World
    Cactuar
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Braden View Post
    This game launched in 2010, six years ago. Six years into FFXI, there were more than 15 different endgame events, while keeping the same level cap of 75, so your gear drops actually mattered. FFXIV has one relevant raid. The current formula continues to phase out old content, while only adding a small amount at a time.

    I joined this game 2 months before HW released. I told myself years ago that I wouldn't play this game, based on some of the reviews from my friends who left XI to join the beta. I figured 5 years into this game, there has to be tons of fun endgame content. I was wrong, I left after a few months of playing. Just recently returned about a month and a half ago. I enjoy playing, leveling more jobs, crafting and gathering, etc. But I can see why people want more depth.

    I would rather have 15 different events than 1 raid. Wouldn't you?
    1.0-1.23 and 2.0+ are not the same game. Acting like they are only weakens your argument.
    (5)

  5. #5
    Player
    Braden's Avatar
    Join Date
    May 2016
    Posts
    24
    Character
    Braden Leviathan
    World
    Hyperion
    Main Class
    Lancer Lv 60
    Quote Originally Posted by HeavenlyArmed View Post
    1.0-1.23 and 2.0+ are not the same game. Acting like they are only weakens your argument.
    Actually its not even an argument. Its just a fact. If you hired 2 separate companies to build 2 similar bridges and after 6 years, one bridge had 15 times more progress, the people paying for the bridge that is way behind would start asking questions. Having to start over is a poor excuse.

    And that is what's happening here. Players paying for this game want more content for the amount of time they have invested in it.
    Anyways, XI still had more content that was better quality, and got linkshells out doing things more. But it was too difficult to level, travel, etc. Very time consuming.

    14 is super easy to level and unlock content. Travelling, questing, everything is streamlined to very simple. They just failed to find the middle ground in content. Anytime you make relatively new content, completely obsolete in an mmo, you are making bad decisions.
    (4)

  6. #6
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Ryaz View Post
    I don't know... I've been gone six months and just came back. There was a lot of new story content to do and now I'm working on actually gearing up again with a ways to go. I've been playing MMOS for 20 years and the "not enough content" threads pop up all the time in every single MMO game I've played.

    Now, I will agree that Heavensward really felt like more of the same and I think there needs to be some thing to shake up the game a bit in the next expansion. But anyone who plays a game constantly without a break will eventually run out of things to do and get bored.
    You're right in that anyone will get burnt out on any game (or anything) at some point, but depending on how that game is designed the time until burn out hits could be minutes (tic-tack-toe) or hundreds of hours (Skyrim). An MMORPG wants that burn out point to be as far away as possible, because it keeps subscribers and makes the developer money. MMO Players want the same thing because it gives us an enjoyable game for longer. The issue with FFXIV isn't mainly "Not enough content", but instead it's "Lack of variety in content". FFXIV releases robust patches at a good clip, but the content released also contains the same basic premise as every patch that came before it. To make matters worse, every patch replaces the content from the patch before instead of adding to it. These things make us hit the burn out point much faster than we should, thus our suggestions in this and other threads.

    Quote Originally Posted by AutumnHarvestwind View Post
    god open world roaming primal fates like odin, except garuda, titan, or ifrit wandering around would be so fun...
    i quit the game in 1.0, so i never really experienced 1.0, but i would love if their was something like that, and maybe contested territory stuff like in ffxi, except garlean invasion? idk.
    Mildly off topic, but did you ever play FFXI during the Treasures of Aht Urhgan expansion? They had a piece of content called Besieged where the various Beast Tribes would build up their forces and attack a hub city every so often. The players would fight them back alongside important npcs inside the walls of that city. Winning gave the entire server rewards and the individual players based on their participation. It was and still is the most epic thing I've ever done in an MMORPG.

    In FFXIV it has been bothering me that the most important summons in Final Fantasy history have basically been monster-of-the-week for the 2.x patches and we haven't seen or even talked about them since (with one exception or two). I always thought it would be awesome if Besieged returned in FFXIV and the beast tribes attacked our hub cities with their primal leading the charge. This would give us new battle content as well as keeping some iconic pieces of Final Fantasy relevant beyond their brief appearances in the 2.x story.
    (14)
    Last edited by WellFooled; 06-26-2016 at 04:49 PM.

  7. #7
    Player
    Seraphix2407's Avatar
    Join Date
    Aug 2013
    Posts
    674
    Character
    Arawn Wymer
    World
    Omega
    Main Class
    Gladiator Lv 80
    I agree 100% with that post.
    (1)

  8. #8
    Player
    AutumnHarvestwind's Avatar
    Join Date
    May 2015
    Location
    Limsa Lomisa
    Posts
    99
    Character
    Autumn Harvestwind
    World
    Lamia
    Main Class
    Conjurer Lv 90
    Heckyes I played beseiged! I just found my old SE account with my level 70 taru whm. I totally forgot about beseiged, I was thinking outpost shit and WOTG campaign battles. A well executed beseiged would be amazing and def bring back life imo.
    (4)