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  1. #10
    Player
    TAS's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    190
    Character
    Darius Cole
    World
    Rafflesia
    Main Class
    Samurai Lv 100
    Personally I'd Love to see content with greater longevity. Honestly you only really need to do each piece of content once. The freshness of each patch (imo) last for about a week (week and a half tops) and then just turns into a grind fest to farm tombs or weekly gear pieces for the next three months. It would be nice if Dungeons had more versatility then just the same basic track, same mobs, same bosses. Same with open world. Dailies aside, I really just find my self just running around mindlessly. I like exploration, I love secret caves, dungeons and buildings, temples ( some of which warrants caution before entering ) Not every thing has to be Instanced!

    Also implement more then just mechanic heavy content like savage. Seems to be the only real thing that keeps small groups playing longer. It feels like more of a chore than an actual experience one can enjoy.
    (4)
    Last edited by TAS; 07-11-2016 at 03:48 AM.