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  1. #1
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    I know this is essentially a rant thread, but damn, whenever I read this all I want to do is play.

    Unfortunately, I usually only pop in while procrastinating during work, so...

    I do hope the dev team makes some adjustments though that can bring you folks more satisfaction. Fan Fest can't come fast enough, right?
    (1)

  2. #2
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Surprisingly i'm not suffering any withdrawal symptoms since i've stopped playing almost 2 weeks ago.

    Not even Deep Dungeon has me hyped, getting something that becomes worthless so fast has killed the game for me.
    (6)

  3. #3
    Player
    Phireblast's Avatar
    Join Date
    Jun 2014
    Posts
    358
    Character
    Mike Fisticuffison
    World
    Famfrit
    Main Class
    Monk Lv 80
    Quote Originally Posted by RobbieH View Post
    Surprisingly i'm not suffering any withdrawal symptoms since i've stopped playing almost 2 weeks ago.

    Not even Deep Dungeon has me hyped, getting something that becomes worthless so fast has killed the game for me.
    That's an odd thing with the game with me. More often than not, I know it'll be time to take a break, but i'm "worried" about taking it since i'll feel withdrawals. It never happens. All because I have nothing TO come back to for the time being...My sub went poof a few days ago, and I MIGHT give Legion a shot(really hard to say). When 3.4 arrives, i'll play it for a month since i'm sure the content won't last(not even going to bother raiding anymore), then i'll go on an inevitable break until 3.5.

    I'm just playing for the story and ex primals at this point. I don't think anything will massively change, even in 4.0. Only reason i'm still around is because it's the price of one pizza box every three months for me, really.
    (4)
    Last edited by Phireblast; 07-17-2016 at 08:57 AM.

  4. #4
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    To be fair, with a title like "I guess its time" there's no real incentive for a dev or community rep to really even check it since it was originally an "I quit" thread. Only people who originally check threads like that are people curious to see who's quitting or making fun of the person quitting (what I originally was gonna do).
    (2)

  5. #5
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by KitingGenbu View Post
    To be fair, with a title like "I guess its time" there's no real incentive for a dev or community rep to really even check it since it was originally an "I quit" thread. Only people who originally check threads like that are people curious to see who's quitting or making fun of the person quitting (what I originally was gonna do).
    Yeah but if you look at the community rep job application they are supposed to check and keep an eye on popular threads and relay them to the dev team. I wouldn't be too worried, I am almost certain that the community reps know this exists...
    (1)

  6. #6
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Iromi View Post
    Yeah but if you look at the community rep job application they are supposed to check and keep an eye on popular threads and relay them to the dev team. I wouldn't be too worried, I am almost certain that the community reps know this exists...
    You forgot "and only respond to glamour/technical/stuff wanted added to store related issues." I'm pretty sure they dont care about the "show your ____" threads though which are up to like 600 pages.
    (1)

  7. #7
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by KitingGenbu View Post
    there's no real incentive for a dev or community rep to really even check it since it was originally an "I quit" thread.
    That's a very good reason to read it, it's called "see what we're doing wrong so more people don't quit".
    (2)

  8. #8
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by RobbieH View Post
    That's a very good reason to read it, it's called "see what we're doing wrong so more people don't quit".
    I still go with my original philosophy that if the JP community is talking this much about it, then they might actually start to change things.
    (0)

  9. #9
    Player Vantol's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    194
    Character
    Vantol Aviner
    World
    Cerberus
    Main Class
    Thaumaturge Lv 60
    We need to start a riot or thread "[To Dev's] Suggestions for greater future of FFXIV" (we need someone with good English, free time and understanding of current formula flaws). Though I like riot more.
    (0)

  10. #10
    Player
    HeavenlyArmed's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    174
    Character
    C'thuuko Tohka
    World
    Cactuar
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Vantol View Post
    We need to start a riot or thread "[To Dev's] Suggestions for greater future of FFXIV" (we need someone with good English, free time and understanding of current formula flaws). Though I like riot more.
    I've started threads that are basically that... 3 times? And they've fallen into the aether every single time. You say this is what you want, but every time the thread actually pops up it gains no traction whatsoever, while this thread here has refused to die.

    Quote Originally Posted by Fricca View Post
    It's kind of hard to say all the the things that I want to change, but this question made me realize that I can put it simply into 1 idea: I want the devs to bring justice to every content they made and actually make them matter (rewarding).

    Primals:
    ✅The first 3 primals had weapons and were necessary to complete the relic quest.
    ❌The succeeding primals acted like they're a content of their own and focused only on the slightly higher ilvl weapons as reward. (easily discarded, can easily be skipped by anyone new to just do newer content)

    Raid Content:
    ✅You had to finish BCoB to proceed to SCoB and then finish SCoB to enter FCoB. No normal mode.
    ❌Normal mode. Something about goblins... probably has something to do with cheez... cat... BOOM, BANG... BEAMZ.... (Yea I didn't pay attention to Alex... sry)

    Towers:
    ✅Use to only have items exclusively found in it.
    ❌Became the tool that helps people catch up by providing upgrade items similar to what the current raid content offers.
    Fix: Make it relevant in its own light without ruining other content in the game. Also I would like to have 8-man tower mode, please and thank you.

    ❌Unsyncing.
    ✅Reverse sync. Let the content sync to us, not us syncing to the content. (Lvl 60 coil anyone?)

    Creatures all over eorzea:
    ❌Only there for the sake of Hunting Log. Some drop important mats. Harmless.
    ✅Please add purpose to them. Like make the mobs spawn a boss mob that drops some special material maybe. Make them as challenging as what their supposed level is in the game and give out reasonable experience. Make them more interactive with different aggro triggers. Make them more than just moving pixels around the map.

    Gil:
    ❌Why do I even have Gil?

    Zones:
    ❌Straightforward. Easily explored. Feels like its dead.
    ✅Utilize ships (yea they exist), have hidden tunnels, make us feel there's danger in the outside world, or something, please.

    What else do you guys think the devs aren't utilizing to its fullest? I feel like this way when I log in I'd have something to do, game would be more alive with new people looking into beating old content that they actually need... What's more is that we can revisit them and do them at level 60 with reverse syncing, possibly have fun, and get the new crafting materials.
    I sort of agree with most of what you say here, but not all of it and not entirely.

    Primals:
    I'd like to see primals go back to a 3 primals per patch cycle thing, where you get a weapon from the one in the even numbered patch, a ring and another random accessory from the ones in the odd-numbered patches, and an upgrade-equivalent weapon (this cycle would have an i240, for example) for beating all three Primal Focus style. We'd need one more Primal every 6 months to do this, but I don't think that's too much to ask.

    8-man Raids:
    I wouldn't say remove normal entirely, but the more I see here the more I'm in favor of having normal mode release after the version that presents actual difficulty. Having story as a motivator for raiders has proven itself to be a powerful thing, and in Heavensward that's been effectively thrown away. Alternatively, make normal mode more difficult so that can't just be cleared by DF groups on the first day, and have it be an actual progression mode. In combination with the former of those suggestions, I'd also like to see the base difficulty for "Savage" raids decreased slightly and a "challenge mode" of sorts added where there are achievements players can get for doing fights in a way that makes them more difficult than doing them properly.

    24-man raids:
    I don't think 8-man towers would be as fun, and I'd almost rather have savage modes with 24 people than an 8-man version. Obviously the difficulty couldn't be quite on par with even the easier parts of current Savage raids, but we have a healthy enough playerbase that a more difficult version of these for large organized groups could totally function. As for rewards, I really think that players as it is get too much gear, and all rewards outside of progression raiding need to be scaled back, with these raids being one of the things I'd scale back less.

    Unsyncing:
    As awesome as this would be (seriously, I'd love to be able to do Coil in its true difficulty with my current skills) it'd be too much work to implement. It's just not feasible. The reason level sync works is because it syncs everyone to the same place. This reverse sync would need to adjust itself too many different ways to be what we'd want, and implementing a system like that just wouldn't have the same benefits as putting the resources it would take to do into other things.

    Open-world mobs:
    I don't want these all over the place, but I would like more mobs just out in the world that are about on par with A-rank hunts, if not slightly weaker, that would maybe drop some cool level-appropriate gear or something.

    Zones:
    I don't have too much of a problem with zone structure in Heavensward, but the open world is painfully underutilized by max level players, and your suggestions would have the potential to help in that regard.
    (2)
    Last edited by HeavenlyArmed; 07-17-2016 at 09:51 PM.

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