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  1. #1
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Only good thing I can say about XIV is that it's helped me learn Mouse and keyboard. I really prefer it over controller sometimes and I'm a heavy console player.
    (0)

  2. #2
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    People will get their glowstick. Get their Ahriman knockoff mount. And when it dies off the devs will likely gauge not enough people were playing PotD to warrant more floors and will just drop it entirely.

    Prove me wrong community. Your actions will shine far more brightly then your words.
    (8)

  3. #3
    Player
    seraseth's Avatar
    Join Date
    Aug 2013
    Posts
    442
    Character
    Velikayl Minx
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by MagiusNecros View Post
    People will get their glowstick. Get their Ahriman knockoff mount. And when it dies off the devs will likely gauge not enough people were playing PotD to warrant more floors and will just drop it entirely.
    If it gives decent xp for leveling, it will stick around as an alternative to grinding the same dungeons over and over. Not to mention vets can play this with their newbie friends they invite to the game.

    Things that give xp will always stick around vs things that are only good for a specific lvl or ilvl.
    (3)

  4. #4
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by seraseth View Post
    Things that give xp will always stick around
    How do you explain FATEs being dead and lvl50 dungeons being irrelevant then?
    (3)

  5. #5
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by RobbieH View Post
    How do you explain FATEs being dead and lvl50 dungeons being irrelevant then?
    I still see FATE parties happen and people do lv.50 dungeons all the time, it is called Lv.50 Roulette. With the relic requiring so much esoterics, that roulette is more relevant than ever, including Main Scenario roulette where you get poetics to buy more crystal sand.

    You probably don't see as much FATE groups because SE has offered more options to get from 50 to 60, when the options at the launch of the expansion were pretty limited to spamming dungeons or FATE's.

    As long as the deep dungeon is a decent way to earn EXP, then it will always be relevant.
    (2)

  6. #6
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Velhart View Post
    I still see FATE parties happen and people do lv.50 dungeons all the time, it is called Lv.50 Roulette. With the relic requiring so much esoterics, that roulette is more relevant than ever, including Main Scenario roulette where you get poetics to buy more crystal sand.

    You probably don't see as much FATE groups because SE has offered more options to get from 50 to 60, when the options at the launch of the expansion were pretty limited to spamming dungeons or FATE's.

    As long as the deep dungeon is a decent way to earn EXP, then it will always be relevant.
    Roulette is relevant because of the relic and in effect is only done once again not for EXP but grinding for more tomestones. Deep Dungeon might be helpful for EXP and for new players but it will have little use for players who do not need or care about Experience points. If we gained more bonus attribute points continuously through EXP then it would be worth it for everyone but it is not.

    Quote Originally Posted by Claymore65 View Post
    I think the intent of Deep Dungeon's "longevity" lies not in its rewards, but it's ability to be repeated. We have content that can't be overgeared or overlevelled (since only your Deep Dungeon levels/gear applies and you can even reset those), has randomized floors and enemy layouts to increase replayability, and offers a decent reward for quicker gearing up and (I assume) a decent amount of EXP. The clear design of goal of Deep Dungeon is for it to be fun, and not really concerned with rewards. It looks to be made as a fun side-activity where you can tackle dungeons alone or with some friends. Personally, that sounds great to me, but I have to wait and see what it's actually like in game.
    I'll let you know how that goes.
    (4)

  7. #7
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Velhart View Post
    people do lv.50 dungeons all the time, it is called Lv.50 Roulette.
    It's called do once a day until reset, how is that all the time? Can we stop generalizing stuff here please? Thanks.
    (1)

  8. #8
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    I can't. It's really a struggle just to log on and do Moogles and Gold Saucer. It's really become a struggle to do the bare minimum now in this game. If I quit, I'm gone for good.
    (4)

  9. #9
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Clearly by adding new content meant for parties to complete together. Allow us to do instanced battles of the bosses in the Job quests as a party, MSQ's, what have you. More content then just reruns of the same boss fights and dungeons over and over again.

    I'd be much more excited to fight a beefed up Raubahn as a party over Hullbreaker.

    Increase the difficulty of dungeons to the point you need 8 guys to get through it.

    Hell a PvP mode based on the MSQ's "Grand Melee". The grand melee was so well thought out and all we get is...Shatter....

    Quote Originally Posted by Beetle View Post
    snip
    Very very good post.
    (2)
    Last edited by MagiusNecros; 07-08-2016 at 02:14 AM.

  10. #10
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    I used to play on another account at 60. Forgot details and started new account on PS3.
    (0)

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