Eh, that's why the game is really bad for hardcore players at the moment. And for hardcore players I don't mean those who can clear the savage raids only, but people who put a true effort in order to obtain the highest rewards. Crafting system is a joke, for example. It has so much potential due the 1.0 origin/ideas but that's all. Balancing casual, midcore and hardcore contents is not a thing, it doesn't work, you need contents for all the players and their playstyle; in this way if you want a silly example, hardcore players gonna blame cause they'll say the relic is a weapon for plebs and on the other hand the casual players gonna say the relic grind is hot.
We really should get gear sets accessible only for hardcore players/those who want to put a huge effort in the game together with other people on the same page (no solo contents).
That's when you give the right pleasure to all the players. Balancing contents is an excuse, they need to do ways more, specified contents for players.


Reply With Quote







