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  1. #1131
    Player
    Cakekizyy's Avatar
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    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Quote Originally Posted by SpiritMuse View Post
    If it's a good game that I like, sure. I've just started yet another playthrough of the Mass Effect trilogy, games I've owned for a long time and have played many times. I'm still not sick of them.

    So basically what I'm saying is your "answer" is wrong.
    Agree here. Currently playingvSkyrim.
    (2)

  2. #1132
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    overall players per patch under 200k cleared 3.1 770k active players

    as of 3.2 its 660,000 active accounts



    http://luckybancho.ldblog.jp/archives/46515415.html

    https://www.reddit.com/r/ffxiv/comme...dated_jan_9th/

    Google Translator

    Active character 770,000
    Among them, the new character becomes 200,000.

    Difficult comparison with the previous survey since changed the method of calculating the active character.
    Characters that are excluded by put the conditions of the "Mount possession number one or more" of this time until the reference is about 150,000. Most of which was a new character.

    It should be noted that, scenario progression determination, here quest reward mount because the decision that even in the previous data of the current conditions it is possible to compare because it is the same.

    The 460,000 characters of has progressed to Ishugarudo scenario of the Blue Sky. Last 380,000 from +8 250,000.

    New or minute and return who have not progressed to the Blue Sky up to the last time, would the person who came out can afford is like or is promoting a two-character second of the scenario.

    Is it clear the Ish Garde release when the main scenario of the Blue Sky is 390,000 characters and the previous 290,000 from +10 250,000.
    Last time, because it was about one month after the release, I think own pace of people were many people who did not go to clear.


    However, when it comes to the character that is to clear the main scenario of the patch 3.1 this time, to halve the 200,000 characters.
    Type-0 lifting of the ban on release and banned equipment is available in patch 3.05 (7/21), as long as this time play, even if the current pause is counted in the number of active character of this time. So, we continue to have to play, this item can be confirmed as 3.1 play status of users who are chasing a scenario.
    Because even without advanced to the scenario last almost a play can be content, but will Some people are put off until the 3.2 release before, but still there is a quite an impact because half.
    I think long vacant and patch release interval had, would amount that had been suspended in such a high degree of difficulty problem of Kiko Castle Alexander zero expression is there considerable number.


    Is not in the table, Mamet-Izeru of the second anniversary of the nascent festival of commemoration minion, the residence is 280,000 characters who have a Mamet-Yuugiri, Mamet-Minfiria, Mamet-thunk Red possession at the time of the last year of the first anniversary of more than 200,000 characters (because the current Minfiria and thunk Red is charging sales, is no longer be a indicator of nascent festival participation of the first anniversary).

    So, although there will be some parts that are activated in the release of the expansion pack, you are asked to continue 3.1 or later on the kind of people, whether Yobimodoseru users who had been suspended during the 3.0, per the next 3.25 release survey it will be appreciated by.
    (3)
    Last edited by LalafellDown; 07-18-2016 at 09:38 AM.

  3. #1133
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,867
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by KitingGenbu View Post
    I like that your response has a lot of thought put into it but one thing is missing. Isn't it amateurish to 1) not be willing to push content back in order to make sure its done well and 2) not have multiple projects on hand and decide which to launch when? Lets make one thing clear that some people do not seem to understand, SE isn't poor. They work on a lot of things and make a lot more money than your average mmorpg company since they have a multitude of projects. Even though Blizzard does tend to work on things at a greater length, their problem is that they tend to blow everything a bit too soon, leaving them with drought. Thus the quality over quantity aspect. I'd rather SE put up a PTS and take an extra month or whatever to release something that it good verses releasing content every 3 months like clock work only having half the content being wasted anyway? They honestly waste more money releasing something subpar on time versus delaying it for it to be better. Why? Look at diadem and the potential changes coming in 3.4. They have to waste time cleaning up that failure so its not a complete waste, wanting to make it more structured and establish gathering queues separated from combat queues only for it not to be properly tested again. We are essentially paying them to test their content lol.

    ON A MORE SERIOUS NOTE: Does anyone mind restarting this thread with a new and more attractive title, while also taking the list beetle posted so this can spark a more serious discussion?
    Agreed completely here.

    Heck, I still regret how quickly ARR was rushed out. I would have happily spent a few more months in 1.23 and seen ARR undermechanics and core gameplay systems looked at in more depth. I honestly think Diadem can even now be fixed, that huge amounts of obsolete content could be easily be made relevant again (no more gimmick-ly than our typical tome grind, for sure), and that these things, while not necessarily immediate or new content (that most players will disparage as being a rehash and ultimately the same stale stuff anyways), would absolutely pay off.

    Sorry if I came off as defensive in any of this. I just get annoyed when solutions, especially when not ideas towards the game itself, are treated as absolute. (Not by you, just in general.) PTSs often get treated as panacea when they're far from it. I wanted to put things into perspective so we could look at what might better fit the issue being mentioned.
    (5)

  4. #1134
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Shurrikhan View Post
    Sorry if I came off as defensive in any of this. I just get annoyed when solutions, especially when not ideas towards the game itself, are treated as absolute. (Not by you, just in general.) PTSs often get treated as panacea when they're far from it. I wanted to put things into perspective so we could look at what might better fit the issue being mentioned.
    Its sad that these things often create sides where there shouldn't be. Devs can't really take threads like these seriously because there isn't really a unified front. Instead of tearing down the ideas people have, probably ask them to explain why they want them. I get some people are perfectly fine with the game as it currently is and that's great for them, but telling people if they dont like it then just take a break only hurts the game (Not you in particular, but people who have throughout the thread).

    If people had checked the thread I mentioned before (What about a JPN-NA thoughts corner?), there was a person who was giving some insight as to what the JP community was feeling in regards to the current state of the game.

    I'm also sure, since some people have wanted additions to the game even though they said they like the current state, that there is stuff not just from FFXI but other games in general they would like to see. The dev team already proved up to 3.4 that they can pull other things from other final fantasy titles beyond just an event, which can open a flood gate of content that can fit within the confines of this world.
    (2)
    Last edited by KitingGenbu; 07-18-2016 at 10:12 AM.

  5. #1135
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by KitingGenbu View Post
    snip
    People don't mind changes to the game, but the idea of completely changing the game and it's core is what people are not for.
    (5)

  6. #1136
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Caitlyn View Post
    The question is: Do you really want to play the same (old) game over and over again for the next 10 years? Answer: No one will.
    Pokemon and Monster Hunter. Pokemon is Pokemon and I'll probably play every mainline entry like a bum.

    Having a blast with MHX/Generations atm though. Adding slight changes to offer dynamic new playstyles within the weapon classes brings in new depth to the combat system.

    Meanwhile in XIV...sleep emotes...look forward to it.

    I mean I'm still gonna give Derp Dungeons a go but I'll be honest Monster Hunter is like a separate MMO of it's own.(And has it's own too in Japan onry) And is actually fun. All the time. And I don't have to bitch on a forum and say "shit sux" because it is fine as is.

    I've said it before but if they fail spectacularly when 4.0 releases I'll just have to accept I'm not their target audience because bumrushing the story and seeing little content worth doing and just afking at FC house is not how I want to be spending my 15 banana's a month.
    (1)

  7. #1137
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,867
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by KitingGenbu View Post
    Its sad that these things often create sides where there shouldn't be. Devs can't really take threads like these seriously because there isn't really a unified front. Instead of tearing down the ideas people have, probably ask them to explain why they want them. I get some people are perfectly fine with the game as it currently is and that's great for them, but telling people if they dont like it then just take a break only hurts the game (Not you in particular, but people who have throughout the thread).

    If people had checked the thread I mentioned before (What about a JPN-NA thoughts corner?), there was a person who was giving some insight as to what the JP community was feeling in regards to the current state of the game.

    I'm also sure, since some people have wanted additions to the game even though they said they like the current state, that there is stuff not just from FFXI but other games in general they would like to see. The dev team already proved up to 3.4 that they can pull other things from other final fantasy titles beyond just an event, which can open a flood gate of content that can fit within the confines of this world.
    (Dramatic voice?) Sometimes, I just wish we could have a commonly used second forum, community moderated, that allows us to figure out what matters most to us, pin those issues and sub-issues therein, work in project teams to hash them out before and after peer review, easily track how far different issues how progressed, and actually present that unified front – or better yet, silver platter ideas. Alas...

    Sadly my HTML skills are minimal.
    (0)

  8. #1138
    Player
    Istaru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    699
    Character
    M'telihgo Feilyon
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Thayos View Post
    I'm sure there has been a slight decline, but the game is still healthy. In no way, shape or form is it dying.

    That said, I think a lot of upper-midcore/hardcore players are having a rough time right now because they're realizing this game might not be for them -- and that's gotta be a tough realization for anyone who has spent so much time on it.

    This thread is essentially a handful of people who want the game's core progression to be changed from vertical to horizontal, and that ain't happening. Not now, not at the expansion, not ever.

    Yeah, my inner hardcore player would be delighted if the game went more horizontal, but I've still got FFXI for that. Meanwhile, I've got FFXIV as my game that I can keep up with without having to play for several hours per day. From very early on, Yoshi-P made it clear that FFXIV was designed for players like me. Why would SE change the formula now, especially when it's working?

    I am going to say that I am probably in that group that is having a crisis of faith so to speak about my place in this game. I am having enough of one to actually post a bit on the OF when I usually lurk and that is about the extent of my activity here. A few of Yoshi's comments recently have me rattled. The jump potions, his stating that unique stats will not be coming back anytime soon if ever and that 4.0 will pretty much be a rehash of 3.0 which was a rehash of 2.0. I will admit that I am quite a bit bored at times in the game. I have everything at 60, I have all the mounts from Gold Saucer, Kirin. I even started playing my alt again and have her most of the way done too.

    I have done a lot of different things and try out new things in each patch. It all boils down to the question that has been nagging me so much lately, "Do I want to spend the next 3 years, doing the same thing over and over?". Which would be chasing the latest tomestone and doing the same raid for 6 months then starting all over again at the end of that period doing the same thing again. They don't have to make it horizontal progression or whatever, just change it up somehow.

    Yoshida once talked about the need to amaze, they have not amazed me outside of storytelling, for some time. Another 3 years of the same thing is not something I really want to experience, I may not be here at the end of that and I really want to be in 3 years time. I just need a reason to keep telling myself, it will be worth it and fun to stay.

    I want to be amazed again.
    (11)
    Last edited by Istaru; 07-18-2016 at 11:11 AM. Reason: 1000 characters

  9. #1139
    Player
    Moomba33's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    987
    Character
    Eva Gamirdren
    World
    Ultros
    Main Class
    Archer Lv 100
    There will never be a unified front since different people want different things for the game.
    For example, someone posted earlier in this thread that they wanted to get rid of normal mode raiding. For me normal mode raids was one of my favourite additions to Heavensward since it allowed me to play through the raid story as it's released unlike Coil where I didn't get past t9 until unsync became a thing.

    In general I don't object to new types of content being added. I'm mostly against the restructuring of the rewards system towards horizontal progression as I don't have any interest in farming multiple sets for one job and enjoy the current pace of ilevel increases.
    (5)

  10. #1140
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Velhart View Post
    People don't mind changes to the game, but the idea of completely changing the game and it's core is what people are not for.
    That's why I think actual communication on the ideas need to be realistically discussed so it shows the positives and negatives to both sides, hopefully resulting in a middle ground of some. I'm sure most people wanting changes are perfectly fine seeing changes actually being made versus getting translated commentary saying the dev team will just follow the same formula.

    Quote Originally Posted by Shurrikhan View Post
    (Dramatic voice?) Sometimes, I just wish we could have a commonly used second forum, community moderated, that allows us to figure out what matters most to us, pin those issues and sub-issues therein, work in project teams to hash them out before and after peer review, easily track how far different issues how progressed, and actually present that unified front – or better yet, silver platter ideas. Alas...

    Sadly my HTML skills are minimal.
    This would be great to have, but even having a more solidified link with the JP community on these issues is a step. I wont say that 100% the devs will respond first hand to them since there is no language barrier, but it does increase the chances, plus the JP community tends to keep their threads 'neater' than ours since we like to make 10+ threads on the same issue. They can post that the NA/EU community has the same thoughts as them to a degree, thus increasing community unity.

    Quote Originally Posted by Moomba33 View Post
    There will never be a unified front since different people want different things for the game.
    For example, someone posted earlier in this thread that they wanted to get rid of normal mode raiding. For me normal mode raids was one of my favourite additions to Heavensward since it allowed me to play through the raid story as it's released unlike Coil where I didn't get past t9 until unsync became a thing.

    In general I don't object to new types of content being added. I'm mostly against the restructuring of the rewards system towards horizontal progression as I don't have any interest in farming multiple sets for one job and enjoy the current pace of ilevel increases.
    Although I personally dont like having multiple difficulties of the same content, I will agree that getting rid of them at this junction isn't the best option either; however, we do have several minds in this forum so its possible that a middle ground can be achieved if we actually brainstorm rather than dismissing ideas because they dont sound right.
    (1)
    Last edited by KitingGenbu; 07-18-2016 at 12:02 PM.

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