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  1. #1
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Cakekizyy View Post
    Does not fit ethos of Final Fantasy.
    Then it wouldn't fit any MMO with it.

    Quote Originally Posted by odie View Post
    If it's a PvP dedicated server
    Obviously it would be an PvP dedicated server.

    Quote Originally Posted by FoxyAreku View Post
    No, it definitely doesn't.

    Just the existence of disciples of land jobs makes this a really dumb idea
    Maybe, but Yoshi said he wants it to happen, i'm sure they can come up with something.
    (0)

  2. #2
    Player
    KoroushSensei's Avatar
    Join Date
    Jun 2015
    Posts
    356
    Character
    Koroush Khan
    World
    Diabolos
    Main Class
    Dancer Lv 91
    it will be better if a request was sent that another player wanted to do battle
    (2)

  3. #3
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    The only thing this would achieve is making getting anywhere a complete pain in the ass, in a much more prominent way than in WoW due to the smaller zones.
    (1)

  4. #4
    Player
    CheshirePuss's Avatar
    Join Date
    Oct 2013
    Posts
    190
    Character
    Cheshire Puss
    World
    Coeurl
    Main Class
    Pugilist Lv 80
    The size comparison of the mapping in FF14 and the mapping in WoW is a little too vast. WoW is built specifically for both PvE and PvP, while FF14 is built specifically for PvE, with PvP being put to the side with its own series of modes. If you were to enable a PvP server, then you can forget about making any progress, as the areas are far too small to have anyone not resort to camping entrance points (intentionally or not), as any other part of the map is sprinkled with monsters. The fun is taken out of it, when you feel like you're being spoon fed handicapped situations, no matter where you engage a player from.

    You could argue the exception of Heavensward. But who would make a PvP server, just specifically for a portion of what the game has to offer?
    (0)

  5. #5
    Player
    seraf's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Anrui Mydia
    World
    Hyperion
    Main Class
    Warrior Lv 100
    I just really don't see this happening especially because the open world zones are designed as hubs for MSQ events and travel. I don't want to be in a cutscene standing in the middle of Thanalan only to come out of the cutscene dead because someone killed me on sight.

    Just no. LOL
    (3)

  6. #6
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Sohee Kim
    World
    Balmung
    Main Class
    Dancer Lv 91
    Quote Originally Posted by Alestorm View Post
    The main issue would be what would stop it from becoming like WoW and having high level players murder/death/kill all the newbies? Seriously Red Ridge Mountains/Westfall and Crossroads are practically unusable since it's either the NPC's are killed or the players are camped into the stone age.
    You do know there are people who protect low levels right? Every game I've played where there was open world PvP, I would sit there and wait for high levels to come and attack the low levels. When they came, I would kill them over and over again until they left the low levels alone. They bring friends? No problem, I'll kill their buddy too. I'm sure there are others who have done the same thing.
    (1)

  7. #7
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Seoulstar View Post
    You do know there are people who protect low levels right? Every game I've played where there was open world PvP, I would sit there and wait for high levels to come and attack the low levels. When they came, I would kill them over and over again until they left the low levels alone. They bring friends? No problem, I'll kill their buddy too. I'm sure there are others who have done the same thing.
    This, i was ganked a lot back when Aion was paid (i never reached max level because it died and went F2P), i would warn in chat and all the high levels would come help and kill the invader, when i got to level 40 (not max) i started to help low levels instead of leveling, it was fun and i felt rewarded for doing it.

    I've added few things to the main post about how it could work so it's not very punishing.

    Quote Originally Posted by ThirdChild_ZKI View Post
    Consider this: We can barely get people to queue for the current PvP modes as is. . . What makes you think creating a dedicated open world map would suddenly kindle flames in players to go PvP? Add to that, it would only further cripple the current modes, which ARE actually entertaining (for those that don't know or haven't tried).
    Please don't compare open world pvp with what we have, it's just not the same, open world PVP wouldn't imply GC barriers like we have now, there would be no queues, sorry but this is a dumb argument.

    Quote Originally Posted by ThirdChild_ZKI View Post
    As it stands, open world PvP would go just as avoided/ignored as current modes, and only the people that already enjoy it might try it, which would only pull us all away from current modes. For others, if it were a means of equipping gear/switching statuses/changing to or from targetable jobs, most simply wouldn't make themselves a target. . . The idea is not bad. It's just REALLY impractical right now.
    It didn't happen with any open world pvp game i've played, why would it happen with FFXIV?

    I've edited the main post with some ideas.
    (0)
    Last edited by RobbieH; 06-23-2016 at 05:32 AM.

  8. #8
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by RobbieH View Post
    Please don't compare open world pvp with what we have, it's just not the same, open world PVP wouldn't imply GC barriers like we have now, there would be no queues, sorry but this is a dumb argument.
    But wouldn't it be the same in the end really? If you want them to enforce teamplay then it's just like the PvP we have now except GC restrictionan (and queues). Groups of players running around fighting other groups. The only real difference would be that there are no nodes to capture to secure points.

    And where in the world/story of FFXIV would open world PvP fit in? What is the reason why people would run around mindlessly slaughter one another? Other games with open world PvP have a background to why each faction fights. Don't forget that this is an RPG (RolePlaying Game) so can't just throw things in because you feel like it, it also have to fit in.

    I would much rather that they added a Duel system. It's more common that adventurers testet their skills with each others than slaugher one another for no reason.
    (5)

  9. #9
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Evergrey View Post
    But wouldn't it be the same in the end really? If you want them to enforce teamplay then it's just like the PvP we have now except GC restrictionan (and queues). Groups of players running around fighting other groups. The only real difference would be that there are no nodes to capture to secure points.
    How is it the same when you're comparing instanced pvp vs open world pvp? You don't have the freedom, what we have now is smash the head against the keyboard pvp, with objectives, in open world there's no objectives, you attack whoever you want and get rewarded/penalty for it, get know, get different rewards depending on what kind of player you are (ganked or ganker killers), there's people doing the normal stuff such as gathering, leveling etc, while in instanced it's with objectives with pve-elements, like capture/secure, destroy crystals etc

    Quote Originally Posted by Evergrey View Post
    I would much rather that they added a Duel system. It's more common that adventurers testet their skills with each others than slaugher one another for no reason.
    That would probably be included too, but just a duel option alone is bad due to class balance, Warrior is seriously overpowered in PVP, and SMN burst is also insane, there's not enough balance for a duel option.
    (0)

  10. #10
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    http://forum.square-enix.com/ffxiv/t...=1#post3716328

    To save time, I've linked my response to the last time this was mentioned. And to clarify, I'm not against the idea, but I'm all too aware of how impractical it currently is.
    (2)

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