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  1. #1
    Player

    Join Date
    Jul 2011
    Posts
    99

    Dear SE. Monster knockback attacks needs a lookin into.

    I'll keep it short.

    During a leve, 3 nannygoats spawned. We all know about this knockback attack they do, that knocks you redicules far back.

    Well, imagine all 3 goats, doing that move with less than a second apart.
    That distance are then multiplied 3 times.... I'm sadly not kidding.

    They hit me with less than a second apart, and I just kept getting knocked back, further and futher away, while they were still standing at that same spot.

    Just about every damn mob got some kind of retarded knockback attack. But imo, nannygoats take the price of being the most annoying.
    (20)

  2. #2
    Player
    Nayt's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    343
    Character
    Strykh Jern
    World
    Ragnarok
    Main Class
    Weaver Lv 50
    While this is indeed annoying, I think the problem lies with the rate these mobs use abilities. That is something which needs amending
    (9)

  3. #3
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    928
    Gnats and their Shock Spikes get my vote.
    (3)

  4. #4
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    It is annoying yes, but an interesting and unique game mechanic that involves positioning. You can incap the goats to make them knock you back less, but that's more trouble than it's worth.

    I would like to see the following:

    Make horn incapacitation easier to do.

    Allow me other ways to stop getting knockback besides standing in front of a wall. Like some kind of super steadfast ability or whatever.

    Give me a move that has knockback properties too, so I can do that annoying move to them, too.
    (11)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  5. #5
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    whenever i fought gnats, i equiped Scourge Strike and land it on those with Shock spikes.
    (0)

  6. #6
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    On a side note it would be nice to get a decent animation for your character reacting to being knocked back. It just looks weird right now. I mean you like snap into a animation that seems to stay constant, and you skate back. Seems pretty poor to me idk about you guys. Now if it knocked ya to the ground thatd be cool or something.
    (9)

  7. #7
    Player
    Mudd's Avatar
    Join Date
    Apr 2011
    Location
    MIA
    Posts
    428
    Character
    Mudd Vader
    World
    Balmung
    Main Class
    Pugilist Lv 54
    I've never seen that happen, I would have laughed it off because it must be pretty rare.
    (1)

  8. #8
    Player
    Djeserit's Avatar
    Join Date
    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    1. Find corner.
    2. Stand with back to corner.
    3. ????
    4. Profit.

    The Gnat Shock Spikes issue is far more annoying, this can at least be dealt with, with proper positioning.
    (1)

  9. #9
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Drako View Post
    On a side note it would be nice to get a decent animation for your character reacting to being knocked back. It just looks weird right now. I mean you like snap into a animation that seems to stay constant, and you skate back. Seems pretty poor to me idk about you guys. Now if it knocked ya to the ground thatd be cool or something.
    I agree, its like we are fighting on ice the way it is now. Something like the blow back animations in XI.
    (3)

  10. #10
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,028
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Djeserit View Post
    1. Find corner.
    2. Stand with back to corner.
    3. ????
    4. Profit.
    This only works solo; have you tried being in a party with this strategy? Doesn't work well - tank flies ALL OVER the place. The Mosshorn fight is like being trapped in a goddamn pinball machine.
    (7)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

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