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  1. #1
    Player
    TeeRizz's Avatar
    Join Date
    May 2015
    Posts
    2
    Character
    Tee Rizz
    World
    Balmung
    Main Class
    Pugilist Lv 36

    [Suggestion] EXP Bonuses for workbench furniture items

    Hello all,

    Apologies if this is not in the correct section. The only feedback forums I found were for the website or for localization issues.

    I would like to propose adding a minor EXP bonus to workbench furniture items when using them for their respective crafting activities. Something along the lines of 5%-10% would suffice and you could even keep the "up to level 50" restriction.

    While the 10 extra CP is nice and the furniture items themselves are quite beautiful in any home, having even a small EXP bonus would add significant value to help new crafters catch up.

    Since we cannot equip the Brand New Ring it could fill that gap and this would add further incentive for new players to join free companies that provide such benefits. It would also add value to crafters who can craft and sell the items.

    I invite everyone to add their insights, criticisms, and feedback to this idea as they wish. Thank you for reading
    (2)

  2. #2
    Player
    luckystrikes's Avatar
    Join Date
    Apr 2015
    Posts
    69
    Character
    Michelle Maddin
    World
    Lamia
    Main Class
    Thaumaturge Lv 60
    Along the same lines, SE should allow workbenches to be placed in the company workshop. As it is the workshop is only used for launching ships or completing projects. As a side benefit, the workbenches would not count against the furniture limit in the main house. I am unsure if this would create additional server load.
    (0)

  3. #3
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,573
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    There is no need for extra exp from fourniture whe you have tons of actual bonus to level up Crafter (food, FC bonus, GC bonus scroll, reste exp bonus)
    without counting turn in and leves which are huge bonus


    Adding 5% to a fourniture bonus effect is useless it wouldn't be usefull enough

    However upgrading the furniture usefulness to 60 could be good alongside with specialist restriction
    (0)

  4. #4
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,840
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Crafting bonuses ...

    3% from Food
    50% from Rested
    Up to 300% from filling the Quality bar
    150% (?) from a Manual

    Quite honestly, QS'ing only requires the Manual - you get 2.5 times the base exp (100% + 150%) while the manual lasts. Rested, Food, those are small enough to be insignificant for crafting, especially compared to the other things you could be spending Rested on (combat classes mainly).

    If you are crafting things by hand, you may want to eschew the Manual, due to its short duration (really, Manual use is best done QS'ing). But if you are adding as much Quality as possible, and using entirely NQ materials, you can quadruple your experience gain based on adding all that Quality. Use of HQ materials cuts that down to around 250%, though it's been a while and that particular number may be off.
    (0)