I just wanted to say, thank you for how you implemented crafted battle gear in 3.2, as it:
  • Gave crafters a higher relevance in game content.
  • The number of materials from legendary nodes were well balanced, which allowed gatherers to profit without having to grind with scrips (unlike favors)
  • Provided an alternative to get gear that remained relevant for much of 3.2 and 3.3 patch cycles.
  • The low cost of esoteric mats allowed people to gear up without spending much, as well as gave an extra income to players who had no other use for esoterics.

Personally I'd love to see this same formula implemented again with the battle gear added in 3.4.

And also thank you for not utilizing the favor system again, I wouldn't mind if this system stays dead.