Since majority of people wait for nerfs and buffs to do these quests, can we just have an engaging and challenging quest chain that was on par with Titan HM back in the day?
Last edited by bass9020; 07-17-2016 at 02:36 AM.
Is that possible? For me, the whole point of Titan HM's difficulty, was its quickened pace and enforcement of the aoe mechanics in the game, and the realization that there is a very minor latency gap between the end of a cast meter and the actual cast time. By level 60, that should be considered too easy for people, or at least I'd hope for it to be the case. If we'd return to what felt like a challenge in the past, we'd need something new and potentially inventive to add to the whole schtick, which I'd be all for.
Yeah you have that already. If you clear the engaging and challenging fight of Nidhogg EX, you can get a i235 weapon. If you want something even more engaging and challenging you can try your hand at Alexander Midas 4 Savage to get a i245 weapon.
And no, a majority of people don't wait for nerfs to do this. 210 stage might be nerfed when ilvl250+ weapons are easy to get so those that wait for nerfs mainly just go for alternate weapons. Most people do it as it's released.
Ive done Nidhogg EX and have my weapon which has been since replaced with the i240 anima weapon. Most people would like some engaging and challenging (hardmode fights are barely challenging) but something that isn't just a grind with no substance. To sit here and say this is acceptable is crazy. And yes a portion of the community do wait for nerfs you can see it in most threads that relate to this subject.Yeah you have that already. If you clear the engaging and challenging fight of Nidhogg EX, you can get a i235 weapon. If you want something even more engaging and challenging you can try your hand at Alexander Midas 4 Savage to get a i245 weapon.
And no, a majority of people don't wait for nerfs to do this. 210 stage might be nerfed when ilvl250+ weapons are easy to get so those that wait for nerfs mainly just go for alternate weapons. Most people do it as it's released.
Ive said it before they should have 2 versions, one that is engaging and requires some effort (new trials, solo fights, etc) which is more difficult and a boring way with lots of grind like we have now.
Last edited by bass9020; 07-17-2016 at 05:46 AM. Reason: autocorrect wrong!
I know the game has been updated since this thread was created but it isn't 'hard', just time consuming. I don't have a problem with the best weapons being grindy. If you don't have enough time to get the weapon, you don't need the weapon. Not having it isn't going to hold you back.
Not necessarily true. Many people log only/partly to raid, and I would say the relic is absolutely BiS by far for Scholars as they can put a tonne of accuracy into it. Without it, they have to sacrifice item level to overmeld accuracy, which would certainly hold them back in comparison to relic holders.
The issue isn't necessarily the grind, but it's the lack of creativity. The Novus step was arguably as lengthy as the current steps for Anima, but it had various methods to obtain the item, and you also would find ways to make money for materia or spiritbond gear. Compare all of that to being forced to buy items with esoterics only and you can see why this Anima weapon is a huge bore. Not only that but the past three steps have basically been eso grinds, which is seriously tedious even for people who have the time to do it all.
Which I personally don't take too much issue in, considering how many things reward esoterics.
Nearly all the roulettes do, normal dungeons do, raids do, PvP does, hunts do, Diadem does...really, slap some more on FATES, leve- and beast tribe quests and just about all DoW activities reward the needed tomes. This is actually something I rather liked about these last steps - you really don't need to go out of your way to make progress, even if some methods are naturally more efficient. On the flipside, "making money" or "spiritbonding" are things I really never do.
The reality is, relic weapons are intended for people who play the game excessively. There is no requirement to have one.
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