I don't have much of a problem with the unidentifiable items. It's the crafting items that stumped me.
I don't have much of a problem with the unidentifiable items. It's the crafting items that stumped me.

They should have left the gil portion out of it mos def.
At least at this stage the previous version was fun kill x mobs, kill Chimera, Hard primals and Hydra. Now that was fun and probably took same amount of time as collecting 20 items. This was locked behind a time sync but least it was fun and rewarding nothing about Anima is classed as rewarding. I don't even know why they even bother making any quests for it just make each stage collect 100k lore. They could of used diadem, weeping city, deep dungeon, Midas, Aquapolis hell even hildy fights to make it interesting.I think they forced too much on the tomestones with this relic, the previous one at least had those "light grinding" portions and the books.
1. I skipped the crystal grind because i had few Zetas
2. The dungeon part i actually enjoyed it
3. The 80 + 16 HQ is a mindless grind and imho not worth the 10 ilvls
4. The oil step wasn't a big problem since i was still grinding the 80 items, in few weeks i obtained them with the weekly crystal tower quests and finished it before the step 3
5. In the last update i like that they give you a lot of options for the sands but still... that umbrite locked behind yet another tomestone grind
The fact that the last 3 steps require large amounts of same type of tomestones imho is a major turn down, if i enjoyed a content i would do it again like with the old relic, but it's not the case with this one, also working on more than one relic at time is counterproductive =/


Yeah love that about the old relic, plus it felt more like an achievement when you got it after doing all those. I guess they moved away from that to better differ they ways you get weapons now, so like;
Savage Raid = heavy skill+time
Anima = no skill+heavy time
Primal EX = skill+no time
Tomestone = balance
I am however liking that they are at least giving us different options to complete these step, but really wish they would do something else other than tomestones grinds, dont mind the grind but its very very boring. They should at least toss a few tests/fights in this, if they dont want skill based then they dont need to be difficult, it can just be story based or something of that sort...
Tomestone is still locked behind 7 weeks of A8 kills and still requires some skill. Lost count at the amount of times I have watched someone run away with the AOE marker. When you compare that with Anima which can be done in 8 weeks for a lesser stage.Yeah love that about the old relic, plus it felt more like an achievement when you got it after doing all those. I guess they moved away from that to better differ they ways you get weapons now, so like;
Savage Raid = heavy skill+time
Anima = no skill+heavy time
Primal EX = skill+no time
Tomestone = balance
I am however liking that they are at least giving us different options to complete these step, but really wish they would do something else other than tomestones grinds, dont mind the grind but its very very boring. They should at least toss a few tests/fights in this, if they dont want skill based then they dont need to be difficult, it can just be story based or something of that sort...
SE said they wanted to make it easy for casuals, but when the tome weapon which is for casuals is harder than the Anima then I'm sorry they screwed up.
Last edited by Masekase_Hurricane; 06-23-2016 at 06:03 PM.


I suppose so but its still one of those "eventually" you'll get the weapon, and to be honest kind of expected them to have added another way or eased up on getting that high capacity tomestone by now. That and unidentified, things actually feel a bit late with these kinds of nerfs, I wonder why...


I didn't find it that bad to be honest, didnt really do any serious grinding, tried the alexander grind, hated it, so just stuck with pretty much roulette and beast tribe dailies. Now with just that I manage to get 2 done by the time the next step come out, each taking about a little over a month to complete. These weapons are meant to be drawn out and tedious, completely optional and not for everyone if you dont have the time, patience, and sometimes sanity, then this is just not for you. They gave us about 3 months, between 3.15 and 3.25 to get at least one completed before that next step, and if you're finding that difficult to achieve, then this weapon is just beyond you as harsh as that sounds. Now if you really want these weapons then just hold and and the steps will "eventually" be nerfed, but keep in mind you will be in pretty much the same spot cause there will still be more steps.
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