That feeling when you try to read it and you find out they decide to have maintenance TODAY
That feeling when you try to read it and you find out they decide to have maintenance TODAY
http://webcache.googleusercontent.co...ient=firefox-b
Google Cache is your friend :P
I'm actually feeling pretty optimistic about this.
Aquapolis turned out to be a lot of fun and I'm looking forward to more small group activities I can do with my FC friends.
The only thing I'm worried about is the low number of save files. It probably won't matter much for the first 50 floors since they've said you'll be able to get through them all in a couple of hours but it may be more of a concern once you aren't guaranteed to be able to finish at all if you have a lot of different people you want to run with.
Whoot! Thanks
Any clarification on how this will be balanced for tanks/healers, or will it just be a "showcase your mad DEEPS from your NON-DPS JOB" type schtick? I mean, if it's truly solo (so no NPCs to guard or heal)...doesn't it's difficulty as a tank or healer essentially boil down to whichever role can do the most DPS despite their primary function? If so, I'd expect SCHs and WARs to dominate the top of the list.
Has this been discussed at all? Sorry if I've missed it.
Nope. All they said was it's "role-free" and you can go in with 4 of anything. It's balanced for that kind of matching. There are resurrection pylons that raise the entire party and a bunch of items you can get from chests. They said at least for the "casual" floors you don't need heals but if you are worried to bring potions or something. Who knows about 101+, but those won't be in the game for a while.Any clarification on how this will be balanced for tanks/healers, or will it just be a "showcase your mad DEEPS from your NON-DPS JOB" type schtick? I mean, if it's truly solo (so no NPCs to guard or heal)...doesn't it's difficulty as a tank or healer essentially boil down to whichever role can do the most DPS despite their primary function? If so, I'd expect SCHs and WARs to dominate the top of the list.
Has this been discussed at all? Sorry if I've missed it.
Am I the only one who thinks it could be easy AND fun? Obviously the first 50 floors (and probably the rest of the floors) aren't supposed to be a raid-level challenge, they never promised it would be. It's there to give people a solo activity that has some progression and is low-pressure. Sounds like a good way to chill out and have fun exploring a new area when I don't feel like doing group content.
Plus, the long-term plan is to have the lower floors become progressively harder so that regardless of your skill level, you'll eventually hit a challenging point. We'll have to see if the balance allows for enough challenge for everyone, but I think the idea is good. Not every bit of content in the game has to be max difficulty, and clearly the idea here is to create something with a low barrier to entry so that you can improve your skills as you play, rather than having to be the best before you even start.
I think we should just accept the way SE is pushing out content right now, be glad they saved something for us after the initial 3.3, and try to influence the development of 3.4, 3.5 and 4.0 even more
so war and sum/sch will pass trough this like butter and ninja/BM will get murdered ?
well that's their reason to reduce the cool downs on potions and as mentioned in other interviews that it's recommended to have those in your inventory. However in some earlier interviews they mentioned that the floors are different, for example some are great for healers/tanks while others rely on large amounts of dps. They might have dropped that idea since I haven't heard SE mentioning anything about that in the last 2 live letters/interviews.
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