Quote Originally Posted by Phireblast View Post
How can they make the Deep dungeon interesting if the mechanics won't be anything to worry about?

I'm not seeing it. Feel free to prove me wrong though since I want to be wrong.
Simply it won't. It will be a casual gaming experience that you can complete in 2 hours. The first 50 lvls that we will have now they will be too easy. In 3.4/3.5 they will add another 150 lvls. The story of Deep Dungeons ends at lvl 100. lvls 101-200 are the hard lvls. For now we can welcome a short lived content which we will complete in just 1 day. I hope I'm totally wrong but all interviews point towards a too easy faceroll on keyboard/gamepad short lived content and nothing more. At least for now. I really hope I read wrong.