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  1. #5
    Player
    Teiren's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Haruna Astir
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Don't worry about the long, complicated openers you see posted. As long as you use your Abilities, all those complexities have a pretty minor effect compared to simply keeping your attacks going. Opener stuff is for after you've mastered your normal usage of weaponskills/spells. After that is when people look at ways to squeeze out a bit more damage from them by looking at how to line up cooldowns at what times, such as Blood for Blood or Raging Strikes. The only reason openers are even things that people look at, really, is because you're always going to start a long, hard fight with all of your cooldowns ready to use at the same time, and a very few, select fights are very tightly tuned where every bit of damage counts.
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    Last edited by Teiren; 06-22-2016 at 09:20 PM.