Quote Originally Posted by Rowyne View Post
Usually I would agree that we should have PvP, PvE, RP and PvP-RP servers.

However, the style of PvP that will be implemented in this game will not involve PKing. And that's usually the main reason to ever designate PvP servers (playing in an open PvP environment versus PvE servers, where you must flag yourself PvP). But if Yoshi-P ever changes his stance on this, it would be imperative to only make PKing happen on PvP servers.

I would love to see RP servers, but the FFXIV Role-Playing Coalition has already gathered most of the RP community in one place, and designated Besaid the unofficial RP server. I'd be fine with RP servers, as long as Besaid was named one of them.
That's somewhat circuitous logic though. If there was a PvP server, then there WOULD BE PKing. So saying there is no PKing and therefore no purpose for a PvP server is a logical fallacy.

Anyways, the reason I made this thread/suggestion is because I have noticed a call for certain things such as Traditional style FFXIV and also a Hardcore (more grindy game) so figured an obvious solution would be to divide the servers into tailored rulesets.

To say that this would burden the ENTIRE DEV TEAM is a stretch considering they already have the coding for most of the stuff i suggested (beside the PvP server).