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  1. #1
    Player
    Join Date
    Oct 2011
    Posts
    453
    Quote Originally Posted by Alhanelem View Post
    You don't need seperate servers to cater to different groups. All you need is content that pleases each group. Each type of player indirectly benefits from the existence of the others. Seperating them all with special rules for each just sterilizes the game and honestly would make it less appealing to me.
    I disagree, each player ruins it for everyone else because the dev team water everything down in an attempt to appease everyone and end up pleasing no one.
    (0)

  2. #2
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by ellohwell View Post
    I disagree, each player ruins it for everyone else because the dev team water everything down in an attempt to appease everyone and end up pleasing no one.
    I disagree with your disagreement.

    Breaking everyone down into specific groups on different servers is a silly idea, makes no sense and is a waste of time. I personally love everyone in my shell from the hardcore to the person who logs in once or twice a week. When the Casual wants to try something hardcore to have fun, they have hardcore people to help. When the hardcore just want's to craft all day, they have people to talk too... etc.

    Each player adds a different perspective, feeling and relationship to the game. You would have everyone broken down into boring tiny servers with specific rules per server. How does that make any sense?

    Yeah SE stop improving the game and start making up 50 different server with 50 different rule types, that's a much better way to use your time. -___-;

    Seriously...
    (1)
    I'm just a bun boy, doing bun boy things.