Page 2 of 19 FirstFirst 1 2 3 4 12 ... LastLast
Results 11 to 20 of 194

Hybrid View

  1. #1
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Gabrielleblanc View Post
    Sam, str dps shares armor with DRG, RDM, Int with melee modifiers preferably built like either Warrior priests from Warhammer online casting while melee attacking, or Enhancement shamans from WoW, i.e building charge with melee attacks to cast spells.
    No. Why should DRG n SAM be the only ones to share armor. Even moreno, SAM wouldnt jump all the time, they would look silly in DRG armor.

    I say the same for NIN n MNK even though their style is similar.
    (1)

  2. #2
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Morzy View Post
    No. Why should DRG n SAM be the only ones to share armor. Even moreno, SAM wouldnt jump all the time, they would look silly in DRG armor.
    Looks like someone forgot all tanks share armor, Summoner and Black Mage share Armor, and all Healers share armor with the only thing excluded being the Iconic Armor sets.

    Sam will obviously not be sharing the Dragoon's Iconic armor but share the mail armor types.

    Ninja and Monk only got separated because they used different base stats being Dex and Str.
    (9)

  3. #3
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    i love you guys from balmung! best server ever
    (1)

  4. #4
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ADVSS View Post
    i love you guys from balmung! best server ever
    We love you too.
    (2)

  5. #5
    Player
    Medicine's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    508
    Character
    Tyurru Irisfield
    World
    Odin
    Main Class
    Paladin Lv 90
    Please god let Dancer finally be a thing.
    (7)

  6. #6
    Player
    Alaina's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Alaina Claire
    World
    Gilgamesh
    Main Class
    Rogue Lv 71
    Hoping for dancer..and dancer only tbh.
    (2)

  7. #7
    Player
    CheshirePuss's Avatar
    Join Date
    Oct 2013
    Posts
    190
    Character
    Cheshire Puss
    World
    Coeurl
    Main Class
    Pugilist Lv 80
    Samurai.... Samurai.... Samurai.... Samurai damn it!

    Been waiting nearly two years now. I want my long stabby slashy weapon. >:C
    (0)

  8. #8
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Real factor that this hinges on is what classification does SE hinge on when developing new jobs. Could be primary stat, but it could just as easily be basic role (tank/heal/dps) or enhanced role (tank/heal/melee/ranged/caster) or some other classification that is either known to the players or even some internal marker only known among the devs.

    We know what's being requested. Red Mage, Blue Mage and Samurai are all jobs requested to be implemented, yet this is also their biggest hurdle as many of these requests come from veterans of XI who will likely complain because these job XIV incarnations will not be the same as what they knew from their "good ol' days". Other requested jobs such as Dancer will have difficulty in application of a support-type concept being placed into the current role trinity, while other jobs like Time Mage likely won't see action in XIV simply due to having applicable concepts from them implemented in other jobs (in the case of Time Mage, see Astrologian).

    We know, more or less, the regions that 4.0 will most likely take us and that the story drawn from a particular region can sometimes be reflected in a particular job. Although we already have Monk reflecting one facet of Ala Mhigo, there is still the technological aspect of the former city-state and likely something that would set it apart from the Magitek theme of the Garleans. Included in this would also likely be Xelphatol, a region where not much is known beyond it being filled with canyons and being the homeland of the Ixal. Although we may not reach Garlemald in 4.x, we will likely still reach their doorstep by the end of the expansion.

    Lastly, we know that there will most likely be a repeated release pattern of one tank, one healer and one damage dealer. However, this is a more unfamiliar situation in that we might know more about what jobs are coming up than what roles they might be. Although Samurai has been known to XI players as a tank based on some merits now somewhat recognizable in Dark Knight, Samurai could be either a tank or a dps depending on whether the dev team follows the traditional image of the armored shogun held by the playerbase or instead follows Yoshi-P's idea of the lightly-garbed swordmaster. As the jack-of-all-trades of the FF series, Red Mage is even trickier to pin a role on as it could realistically fit any role given to it.

    In the end, what do I speculate? Well, a Samurai that would disappoint XI veterans, a Red Mage style that no one would predict, and a freshly made job that incorporates ideas from other requested job concepts.
    (3)

  9. #9
    Player
    aeoncs's Avatar
    Join Date
    Jul 2015
    Posts
    208
    Character
    Zael Magnus
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by Kazrah View Post
    Snip
    Very good and informative post. I agree with pretty much all of your points, except RDM fitting any of the three roles. With such a strict trinity system and them being so big on the lore, I can't see RDM as anything other than a Hybrid Melee/Magic Support DPS. For me, that's the only way to convert a jack-of-all-trades type of job into FFXIV.
    (0)

  10. #10
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by aeoncs View Post
    Very good and informative post. I agree with pretty much all of your points, except RDM fitting any of the three roles. With such a strict trinity system and them being so big on the lore, I can't see RDM as anything other than a Hybrid Melee/Magic Support DPS. For me, that's the only way to convert a jack-of-all-trades type of job into FFXIV.
    When people wanted Dark Knight, they looked at how it was traditionally and thought "it sacrifices health to do extra damage, so of course it'll be a dps". When Dark Knight came out as a tank instead, that simply proved that job concepts can be more or less bent toward roles not expected by the playerbase.

    This is why I said that Red Mage could be pinned to any role: it has far more flexibility than Dark Knight in that regard.
    (4)

Page 2 of 19 FirstFirst 1 2 3 4 12 ... LastLast