So my idea is this:

* Cut down the length of the MSQ to mostly just follow the main meat and potatoes of the story

* Offer a story mode version of dungeons that have to be done for the MSQ much like they did for Halatali Hard at the beginning of HW where the player can be accompanied by fellow scions

* Increased the xp gain so by the time you finish with 2.0's story you are guaranteed to be 50

* Make fates that are required for any quest always be up, but give no experience and not count as an actual fate(so people can't farm for atmas)

These next few are things they could add to enhance this system even more

* Since the story is shorter and more condensed make it all voice acted

* Add a auto play button during cutscenes that would advance dialogue after a character is finished talking

And this would be done to 3.0 once 5.0 comes out, 4.0 once 6.0 comes out etc