As a newer player, I'm curious about, and want to see more of, previous Frontlines. Many other players seem frustrated that the abandonment of previous PvP content causes certain Achievements to become very difficult to work toward.
If we have any suggestions or ideas for how SE could add motivation and interest to keep older PvP content alive, discuss them here. The discussion might provide some inspiration to SE.
Here are some rough ideas to start off with:Improve incentive for using Frontline Roulette.Add a Weekly Quest to complete all Frontlines.
- Boost the Daily Reward for Frontline Roulette significantly.
- Add a small reward for using Frontline Roulette every time (beyond the Daily reward).
- Add a 'Grand Company In Need' reward to Frontline Roulette, tempting minority GCs to queue more.
Make participation in older Frontlines more fun and appealing:
- Similar to the i90 EX Primal Weekly, or the Crystal Tower weekly.
- Reward could be anything sufficiently motivating (Large amount of currencies, Relic item, etc).
Add drops specific to each Frontline:
- Remove down-sync'ing to L50.
- Up-sync to L60 and i150 (similar to Deep Dungeons).
- Open up PvP queues to players of all levels.
- Allow players to gain PvE XP through PvP (similar to Deep Dungeons), and level alt Jobs with PvP.
- Unlock each Frontline at staggered levels (for example: Secure at L20, Slaughter at L40, Seal Rock at L50, Shatter at L60).
Add a Currency specific to each Frontline (and possibly Unranked Feast):
- Similar to the Feast Fenrir Pup.
- Finishing a match in a specific Frontline has a small chance to reward the drop.
Allow certain Relic items to be obtained in PvP.
- This currency would be exchanged for unique items themed after that specific PvP mode.
- Frontlines that unlock earlier could have leveling gear available for exchange (similar to preexisting Grand Company Seal gear, or even identical, just from an alternate source).
- Other items could be glamour gear, minions, mounts.
- Specific items would be related to specific Frontlines (as drops, as Currency exchange, or even just from Wolf Marks).