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  1. #121
    Player
    Blazer's Avatar
    Join Date
    Aug 2013
    Posts
    157
    Character
    Blazer Willz
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Caelum_Dragguell View Post
    On another note it's gotten so bad as to make me play FFXI as I view it to have way more depth than FFXIV in its current state. For those who have played FFXI I'm sure many of you understand how I'm feeling at this stage and I hope you will help the development team see they need a change
    Honestly FFXI has always had more depth, this is nothing new (even when it was XIV's age, XI still had much much more depth).

    But, in defense of XIV, it's really hard to have the depth you're looking for when the game doesn't contain core XI mechanics like "gear-swapping", stat based damage (X move is affected by Y stat), and elemental/physical damage resistances. "Gear-swapping" is probably the greatest true endgame element any game has ever seen and it keeps 10+ year old content relevant.

    And as someone who just also resubbed to XI before returning to XIV after 7 months, it's not going to happen. The game is set in its way. All (but a very few) of my XI friends have given up on the game awhile ago. It's the exact same formula as prior to HW, and will most likely be the same formula as 4.0.

    Think of XIV like a really thin XL pizza. It's very large, but very thin. Most people will fill up, but some are just hungry for something much thicker.
    (7)
    Craigslist Time Linkshell

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  2. #122
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,763
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    This entire thread just sounds like an "I'm an entitled little shi*te, give me everything on a silver platter..." kinda thread.

    If you arent enjoying yourself here, then find a new game. That by no uncertain terms means that SE is alienating you. The entire premise behind XIV has always been to remain fair to all. Everyone regardless of playtime or style, can remain relevant. Those who have more time to play actually do come out with more things achieved than those who dont, it just depends on how they choose to use that time. If your playing every day all day and only doing battle content, well no wonder you're burned out. There is way more than just raiding/battles out there. If you've no interest in the other content then that not the fault of SE or others. Find another game to fill the void. Otherwise, maybe try placing yourself in various other contents, like crafting, gathering, gardening, hunts, etc. There's so much stuff to do I am usually wishing I had more time to do it...

    As for the OP's stance on wanting horizontal progression, Yoshi-P stated why they didnt want to do this, because of the negative impacts it had with XI. But if you want your Horizontal progression, please, go play XI.
    (13)
    Last edited by Vespar; 06-18-2016 at 11:11 PM.

  3. #123
    Player
    Drkdays's Avatar
    Join Date
    Dec 2015
    Posts
    903
    Character
    Eternity Spellblade
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    That's an overly aggressive summarization of him simply wishing for more diverse content to be released at a faster pace... Although alienated might not be the best word for his feelings. Disappointed in the scope of content that he actively enjoys playing perhaps.
    (4)
    Last edited by Drkdays; 06-19-2016 at 12:00 AM.

  4. #124
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Drkdays View Post
    That's an overly aggressive summarization of him simply wishing for more diverse content to be released at a faster pace... Although alienating might not be the best word for his feelings. Disappointed in the scope of content that he actively enjoys playing perhaps.
    I would be a bit interested in diverse content but I don't think it would be possible in a faster pase or else risking that content to be watered down a bit for that faster release.

    We're getting the Deep Dungeon soon which is the game's 100 floor dungeon that most RPG have with their endgame with the floors increasing to 200 floors later. Players can solo for the leaderboard and challenge or group for the group fun with Deep Dungeon.

    When it comes to diverse contents I personally prefer quality over quantity.

    Now back to watching this circle of chaos.
    (4)
    Last edited by EdwinLi; 06-18-2016 at 11:53 PM.

  5. #125
    Player
    Underdog2204's Avatar
    Join Date
    Aug 2013
    Posts
    420
    Character
    Dacien Valtin
    World
    Odin
    Main Class
    Machinist Lv 70
    Quote Originally Posted by CuteWhisper View Post
    How is that on them? I don't even want to touch savage because it looks so damn boring. What's the point going in Savage right now? How dare they want to suggest things that could improve the game. Not everyone care to have a house in game or craft in game. I am bored of it and that's why I won't even resub at that point. People are leaving. Most of my driends from 2.0 don't even want to try getting in Alexander because it is very not rewarding. If they don't do anything about this they might lose more players.
    Last I heard the game was growing and fresh players are coming all the time. I can enter any ARR area and find sprouts... Hell I even still find them in the expansion area's. People take breaks and come back some take breaks and don't. That will happen no matter what, you cannot stop people coming back if they don't want to.

    People did this exact same doomsaying two years ago but the game is still here and doing well.

    What about if I decide to leave because of horizontal progression? Is my leaving less important than one of your friends leaving? Would my reasons for doing so be less justified? That is basically what you are saying.

    The blanket "well everyone must agree with these ideas because I do" you all do is quite frankly just flat out wrong.
    (6)
    Last edited by Underdog2204; 06-19-2016 at 12:14 AM.

  6. #126
    Player
    SpiritMuse's Avatar
    Join Date
    Feb 2015
    Location
    Ul'dah
    Posts
    1,012
    Character
    Lelane Lavellan
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Underdog2204 View Post
    Last I heard the game was growing and fresh players are coming all the time. I can enter any ARR area and find sprouts... Hell I even still find them in the expansion area's.

    People did this exact same doomsaying two years ago but the game is still here and doing well.
    Plus, "all my friends are leaving too", like some are saying, is not really an indicator of anything. They're your friends for a reason - they like the same things you do, so of course they're going to be disappointed by and leaving over the same things. That does not mean the majority of players feels the same.
    (9)

  7. #127
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by WellFooled View Post
    The joy of a good horizontal system is that you wouldn't have just the one weapon to pick from, but perhaps dozens of different weapons that all played slightly different. One sword's auto attack might be a small AoE, another sword's attack might occasionally apply a dot to the enemy, another sword might funnel emnity from your party to yourself with each blow, another could have a small chance to summon a friendly Beastman to help you fight for 10 seconds every time you parry, etc. It wouldn't be one weapon that lasted, but a whole collection all with different strengths,
    ...My armoury chest just screamed in agony. Things are already difficult enough for those of us that play multiple jobs, to the point where a system like this would actually punish players that enjoy more than the one job. A system like this, which would make no fewer than 5 different weapons carried for "just in case" reasons, would instantly get my downvote.
    (8)

  8. #128
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    ...My armoury chest just screamed in agony. Things are already difficult enough for those of us that play multiple jobs, to the point where a system like this would actually punish players that enjoy more than the one job. A system like this, which would make no fewer than 5 different weapons carried for "just in case" reasons, would instantly get my downvote.
    To be honest, I play multiple jobs myself, but the issue of lack of space stems mostly from their not wanting to actually increase that space because of "limitations". But does one actually play all 13 jobs? Do we not have those few jobs that we play more than others? Is it really so hard to imagine going to a box and getting gear needed for X job? I don't think so. But then again, I'm not really all about convenience.

    Quote Originally Posted by EdwinLi View Post
    We're getting the Deep Dungeon soon which is the game's 100 floor dungeon that most RPG have with their endgame with the floors increasing to 200 floors later. Players can solo for the leaderboard and challenge or group for the group fun with Deep Dungeon.
    As I tell everyone looking forward to Deep Dungeon...What will be rewarding for actually running this content outside of glamour items which will probably just be thrown on the Markboard and remove the point of running in the first place? It's a great concept, but there will simply be no reason to running more than once because it doesn't really offer much.
    (1)

  9. #129
    Player
    Moomba33's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    985
    Character
    Eva Gamirdren
    World
    Ultros
    Main Class
    Archer Lv 100
    I'm against a system which requires carrying around multiple equipment sets for the same job, at least until we get more armory chest space.
    Honestly even if we did get more space I'd rather have 1 set that works for everything (and as many shared sets between jobs as possible).
    (3)

  10. #130
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    I play bard, mch, all three tanks, ninja, monk, blm, sch, and ast all fairly regularly. If I need to have 5 different items per slot, that means I'd need to farm for 100 rings, and 50 of pretty much every other slot. I don't know about you, but I personally don't want to have to buy extra retainers or spend 5 hours playing inventory jenga before doing any content.
    (5)

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