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  1. #41
    Player
    OliviaJ's Avatar
    Join Date
    Jun 2016
    Posts
    270
    Character
    Olivia Jeannet
    World
    Diabolos
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Khyzen View Post
    I can understand how it would be useful. It's hard to bring in friends and new players to the game when they basically have to play... probably around 100 hours at least before being able to catch up to current content.

    You shouldn't have to be 50 to glamour. You shouldn't have to be 50 + 2nd Lieutenant just to have your own room. You should be able to have fun PvPing a lot sooner (if that's your thing). The Heavensward jobs shouldn't be gated behind 100 hours of story-locked content.

    Just let players have a better time enjoying more features early on. You don't need leveling potions.
    Disclaimer: I'm on a lower pop server.
    Now that that's out of the way, I powered through to lvl 50 and full rank so I could buy a second house on an alt when this last patch came out. The story line gives great easy exp so I mixed that in with dungeons, fates, leves, etc. I have my house and I forget where I'm at in the story but definitely on my way.

    I still have a sprout on my head....

    It doesn't take that long.
    (3)

  2. #42
    Player
    Joe_Schmoe's Avatar
    Join Date
    Dec 2015
    Location
    Mistakenly Ul'dah
    Posts
    294
    Character
    Joe Schmoe
    World
    Hyperion
    Main Class
    Warrior Lv 80
    If you're talking a potion that instantly levels you up, then definitely C. I didn't go through all this trouble to get my classes to 50+ just for someone else to buy their way there. No free rides. On the other hand if it's a potion that just gives you an +% XP gain boost then I'd be cool with that, option A (maybe wait until next expansion for option B). You get there faster, but not instantly.
    (0)
    Last edited by Joe_Schmoe; 06-18-2016 at 10:34 AM.

  3. #43
    Player
    SachiMizora's Avatar
    Join Date
    May 2016
    Location
    Estinien's embrace
    Posts
    256
    Character
    Sachi Mizora
    World
    Jenova
    Main Class
    Red Mage Lv 90
    3rd option ~
    (0)


    | IGN: Sachi Mizora | World: Jenova | ARTIST @SachiMizora on Twitter | STREAMER @SachiMizora on Twitch |

  4. #44
    Player
    OliviaJ's Avatar
    Join Date
    Jun 2016
    Posts
    270
    Character
    Olivia Jeannet
    World
    Diabolos
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Joe_Schmoe View Post
    If you're talking a potion that instantly levels you up, then definitely C. I didn't go through all this trouble to get my classes to 50+ just for someone else to buy their way there. No free rides. On the other hand if it's a potion that just gives you an +% XP gain boost then I'd be cool with that, option A (maybe wait until next expansion for option B). You get there faster, but not instantly.
    Don't we already have this an something you can activate via a FC (Exp boost)? DoL and DoH obviously have this with the scrolls or whatever you can buy using GC points.
    (0)

  5. #45
    Player
    Joe_Schmoe's Avatar
    Join Date
    Dec 2015
    Location
    Mistakenly Ul'dah
    Posts
    294
    Character
    Joe Schmoe
    World
    Hyperion
    Main Class
    Warrior Lv 80
    Quote Originally Posted by OliviaJ View Post
    Don't we already have this an something you can activate via a FC (Exp boost)? DoL and DoH obviously have this with the scrolls or whatever you can buy using GC points.
    We do, but I think they're only for specific aspects of gameplay (+10% when gathering, +10% chocobo XP etc). It sounded like the leveling potions had across-the-board effects. They shouldn't give +500% or anything, but I'd probably say +_20_% would be a good number. You'd feel the speed, but not enough to be an instant teleport.
    (0)
    Last edited by Joe_Schmoe; 06-18-2016 at 04:02 PM.

  6. #46
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    My vote is absolutely no. Leave it as is.


    (I personally feel this is just another ploy to make players strive to become mentors and give more purpose to the novice network. With more players power leveling and not knowing how to actually play the game or their class; the mentor feature would have more of a reason to exist. Granted, we already know that if this is indeed even the case, it would still fail because of bad mentors.)
    (4)

  7. #47
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    I'm ok with the idea if it was implemented properly. It would make it less daunting for new players to jump into the action; but they need to make it so that those new players do actually learn how to play their chosen roles. This will be a very slippery slope and will require a lot of extra thought.
    (1)

  8. #48
    Player
    Taphophobia's Avatar
    Join Date
    Feb 2016
    Posts
    1
    Character
    Dallas Jujulas
    World
    Famfrit
    Main Class
    Astrologian Lv 60
    I am 100% for this idea. As someone who puts a lot of his time into raiding, I don't have a lot of time to level other classes. I would enjoy playing other classes in casual content, maybe even bringing them into savage content, but I often feel punished leveling a DPS due to the very long que times for leveling daily/dungeons. I think you should have to have 2 or 3 max level classes before being able to use a jumping potion, and they should be limited to DoW/DoM jobs. I personally would like if the titles associated with the max level jobs were striped away when using the jumping potion. For example, if I leveled my WHM/SCH/AST and use a jumping potion for my BLM, I should not receive the "Grand Master of Magic" title.
    While there may be some problems with this idea, I am for it and hope it see it in the game.
    (0)

  9. #49
    Player
    Heybunny's Avatar
    Join Date
    Jul 2014
    Location
    Limsa Lominsa
    Posts
    283
    Character
    H'ey Bunny
    World
    Ragnarok
    Main Class
    White Mage Lv 80
    I voted to leave things as they are. Everyone has had to level the original way through the multitude of roulettes, FATEs, dungeon runs, MSQ and other quests and I don't see why someone should get an advantage over others by throwing extra money at SE. and I absolutely hate pay-to-win features, especially in a game that already requires a monthly subscription.

    I come from FFXI (played from 2005-2012), leveling a job to 75 could take months. XIV is already ridiculously easy to get your first job to level cap due to MSQ exp, anything after that comes from everything else mentioned and is still ridiculously quick compared to pre-Abyssea FFXI. Kids these days...

    Maybe just make the process easier slightly with a EXP%+ manual like the crafting/gathering ones from the Grand Company?
    (1)

  10. #50
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    I would agree on a Level potion for a new character up to 50-53 as well as an MSQ potion up to 2.55... however, up to 60 is a no. The main thing people are complaining about is the MSQ and not so much the grind to 50/60.
    (0)



    Baby, tell me, what's your motive?

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