If only there were some way in 4.0 where we could (maybe up to 3-5 max) so to say choose 1 stat and allocate points into that stat specifically INSTEAD of the str/dex/vit/etc points you get 1-50 and after that every 3 lvl's. Every 3 lvl's, ASSUMING 4.0 brings a new 10 lvl lvlcap, you can choose in which stat you like to allocate that point, but these stats are NOT the stats from gear.
Example (These stats are NOT cumulative, meaning IE the damage boosts do not add up):


DRG:
+2% +4% +6% extra piercing debuff on the pierce resistance reducing skill (Would be beneficial if you have a static with maybe a BRD and MCH)
+3% +6% +9% dmg on the 3 jump skills (and ONLY those)
+5% +10% +15% extra dmg on DoT's TOTAL damage.

BRD:
+3% +6% +9% effectiveness on songs
+3% +6% +9% extra dmg's on DoT's

NIN
-3% -7% -12% cool down on ninjutsu skills

Well:
Just an idea? What would you guys think?
It can be a bit like the GW2 trait system BUT it HAS TO BE implemented in a way where hybrid options are viable as well that the ones that do not necessarily maximize ure dps but help you bring more dps to the entire raid