In the interview he said he talked to people familiar with WoW so clearly his fans aren't the loyal players of XI, 1.0-3.0. At least not when it comes to groundbreaking potential features.I was thinking about the presentation that Yoshi-P did about the downfall of 1.0. On one of the slides, #1 was "Never forget the fans." Which leads to a question, are the fans the group of people who have purchased your product for many years, or are they the people who consider purchasing your product and decide that since there is effort involved, they would rather pass. To me, the answer is simple, the fans are those of us that played 1.0, 2.0, 3.0, single player console Final Fantasy games or whatever. Someone playing WoW or Tera or whatever today and would consider your product if you made it easy for them are NOT your fans.
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