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  1. #1
    Player Judah_Brandt's Avatar
    Join Date
    Dec 2015
    Location
    New Gridania
    Posts
    247
    Character
    Judah Brandt
    World
    Jenova
    Main Class
    Dragoon Lv 60
    I'm all for the previous poster's idea of creating a more separate sense in terms of storylines. Especially if it gets us away from Alphinaud.

    "As opposed to not subbing at all." You see, that, right there, shows that even you understand it's a terrible idea. You are blatantly admitting it'd be a glorified cashgrab. And as for your contention that it takes months to reach raid, that's inaccurate at best. Even with weekly lockouts on gear you can still just buy yourself i220, which the current Savage content was completed in. On a separate note, this whole idea that people can somehow magically Google how to play the game at a high level without actually playing is kind of ridiculous. It helps refine, surely, but without practice it's words on a screen. The major problem you cited, that there are poor quality players at level 60, is BECAUSE THEY RUSHED THROUGH CONTENT so that they could play with friends, most likely. In addition to the fact that carries are a thing and the majority of things are easy enough to complete at a minimal skill level. And I've yet to meet a large number of players who are overjoyed to have a completely inept player in their group. Your solution is to exponentially increase that joy. Thanks.
    (4)
    Last edited by Judah_Brandt; 06-18-2016 at 02:24 AM.

  2. #2
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Why does everyone want to reach the end goal that always repeats itself each patch? The end goal is pretty disappointing and it's more fun doing content for glamours.

    As for story skipping, it's fine if they want to start a new story and let the new areas be accessible to new players. But when it comes to quest like "Apocalypse Nigh," there better be a requirement that makes you complete the skipping story everyone wants to skip so dearly cuz they can't be ask to do cuz it's either boring/dull or being lazy.
    (7)
    Last edited by FallenArisen0990; 06-18-2016 at 02:20 AM.

  3. #3
    Player
    seraseth's Avatar
    Join Date
    Aug 2013
    Posts
    442
    Character
    Velikayl Minx
    World
    Ultros
    Main Class
    Dancer Lv 90
    I'm definitely against boosting characters. FFXIV has a fair amount of rotations and gameplay to learn to just jump in at level 60.

    However to make things a bit smoother for alts/new people there are a few things they can do.

    1) Smooth out the 2.x MSQ. There are a lot of fetch and carry and other quests (repairing f'lammin's earring, fetching the refugees from vesper, tataru's mining) that don't belong as part of the main story and should be changed to be side quests. Still there for anyone who wants them, but skippable for those who just want to move on.

    2) Put a smuggler in Coerthas that's willing to smuggle you into Ishgard for a price. Requires a level 30+ battle job. This will let people unlock the new jobs right away, and get to play the story as the job they want, rather than have to level all the way to 50 (52 or 53 now with the xp MSQ gives) on a job they dont care about just to have to turn around and then grind 30-50 again. It will also give crafters/gatherers access to HW mats.

    3) For 4.0 make sure that the jobs/most areas are NOT locked behind the story, just the quests/dungeons, so that they don't have a repeat of people being frustrated with leveling. As someone else posted, it would be nice to also have some mid level/all level(stuff like palace of the dead) content come with the expansion as well. For both the new jobs to play in, and for people who aren't cap yet.
    (4)

  4. #4
    Player
    Kindread's Avatar
    Join Date
    Jan 2014
    Posts
    36
    Character
    Soj Ourn
    World
    Behemoth
    Main Class
    Gladiator Lv 19
    I think currently, this is a bad idea. But as we already start the story half way in with ARR it should not surprise anyone that they are considering this route. Also consider 4.0, or 5.0. A new player starting there will have to go through months and months of quests to catch up to friends. This option is likely more suited to that senerio.
    (0)

  5. #5
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Giving one level up potion for the purchase of 4.0? Sure, as long as they put in a detailed tutorial and slowly introduce your abilities like WoW. Selling them on the Mogstation? Completely against this, we're not China, China borders on pay to win as do most Asian games because that's just how their online gaming culture is. Looking at the worst version of your game to see if you should do something is a terrible idea.
    (1)

  6. #6
    Player
    Titor's Avatar
    Join Date
    Apr 2014
    Location
    Garlemald
    Posts
    1,228
    Character
    Titor Jaraba
    World
    Balmung
    Main Class
    Alchemist Lv 100
    I am vehemently against buying levels, especially if it is to level 50 or more since people can boost their alts and easily buy more housing when they come out, if they want extra houses, they should work for it in game. (cough cough or buying max level characters for PvP boosting/rigging)

    I am, however, for skipping the MSQ, especially the 2.x-3.0 MSQ. If someone wants to level by fate grinding, or dungeon grinding, or leves, or whatever, they should be able to have that option rather than do story. If one is going to argue "this is a ff game, it is story", well, it is also an MMO, and some people are playing it not necessarily for the story. Why not attract both audiences, those who want the story and those who do not? The story would still be there, just not mandatory to do anything. It would be great for alts too, since mashing that escape key is something that is not really my definition of 'fun'.

    I bailed on WoW when they introduced buy-a-90, I would seriously consider bailing here too if they released it.
    (3)

  7. #7
    Player
    Jermz's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    96
    Character
    Jermz Fizzlespark
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    As someone who has a bunch of friends who are new players losing interest from spending months in 1-50 and now post 50-expac story quests, PLEASE DO SOMETHING LIKE THIS.
    (2)
    Cactuar
    || i5 3570K @ 4.2ghz | MSI Z77A-G45 | 16 GB Kingston DDR3 1600mhz | eVGA GTX 780 SC ACX | 2 crappy HDDs! | SoundBlaster Fatal1ty Recon 3D | Corsair TX750 PSU | Win 8.1 64bit ||

  8. #8
    Player
    SgtLunatics's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    15
    Character
    Rubia Elstein
    World
    Ragnarok
    Main Class
    Dragoon Lv 60
    I wouldn't mind a story-skip or level-skip option/potion for alts. I simply can't bring myself to go through all that again.
    (0)

  9. #9
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Quote Originally Posted by PotatoTree View Post
    It's possible to be a player that doesn't care about gil, items, or experience points, and only cares about playing challenging raids. For an experienced mmorpg player, level 1-50 is just extended tutorial and extremely boring.
    Quote Originally Posted by PotatoTree View Post
    Regular levelling teaches very little about the game. Most jobs don't even get their proper rotations until max level. If people want to improve, they'll do research online and it won't matter if they bought a level skip or not. Clearly judging by how the current playerbase has trouble with Weeping City, the levelling process has done jack all to improve skill levels.
    What many seem to forget that this is a RPG. Leveling is the core reason to progress, to get strong and overcome challenges. If you do not want to level, then why are you playing an RPG?

    Nah I'm sorry. If you don't have a general base knowledge on your Job, please do not join cuz it will only waste not only your time, but our time as well. Keep the potions out of this game as it's very easy to get to 50 at this stage.
    (10)
    Last edited by FallenArisen0990; 06-18-2016 at 02:45 AM. Reason: Typos and Errors

  10. #10
    Player
    Zelas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    369
    Character
    Ciel Valke
    World
    Balmung
    Main Class
    Summoner Lv 80
    That, right here... is a big fat no. It's a terrible idea, especially so early into the game's lifetime... How are they even considering this?
    (4)
    "I'm OK. This rock broke my fall."

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