Results 1 to 4 of 4
  1. #1
    Player
    EdenArchangel's Avatar
    Join Date
    Mar 2011
    Posts
    560
    Character
    Fallen Eden
    World
    Sargatanas
    Main Class
    Astrologian Lv 90

    Request for different mining areas

    In the future, would any miners like the idea of having new special/rarer nodes found underground or in dangerous cave systems, similar to XI in Ifrit's Cauldron or Palborough Mines?

    I'm a bit tired of all three gathering systems being outside (which I don't understand for mining to begin with), being at the same camps, the same leves, and nothing to diversify them aside from the appearance of the gathering mini-game.
    (4)

  2. #2
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Yeah I always found it odd that Nanawa MINES and Copperbell MINES, don't have any, you know, actual places to mine stuff.
    (4)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  3. #3
    Player
    EdenArchangel's Avatar
    Join Date
    Mar 2011
    Posts
    560
    Character
    Fallen Eden
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Do you believe this is "general discussion" worthy, if any future information about gathering arises?

    It's obviously too early to know what the destroyed and rebuilt Eorzea will turn out like, but during the process I do want them to keep the gathering system in mind.

    The current one is the old XIV-style, and doesn't take into account the coming diversification of regions as well.

    For example again, you could log in Jugner Forest, mine in Movalpolos, fish anywhere really but the variety was staggering.

    The locations and environments just made sense. It's not game-breaking, but the current is "half-assed, with all the reasons mentioned.

    **Edit And of course, not just mining itself, but all three should have unique areas and opportunities; mining was easier to give an example.
    (2)
    Last edited by EdenArchangel; 11-02-2011 at 09:31 AM.

  4. #4
    Member
    DrekeLamorte's Avatar
    Join Date
    Oct 2011
    Location
    LimLom
    Posts
    88
    Character
    Zhydarian Khte'l
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Even if it were higher chances to gather HQ mats, or non-raw form gemstones, or exclusive one of a kind mats for ridiculous synths, or even just NPC vend option items, Copperbell/Nanawa/O'ghomora mines/Shposae/Darkhold/Toto-rak/Mun-tuy Cellars, all need to see some form of Mining.

    Why? It makes sense. I'm sorry, I know. That's a flimsy argument in a fantasy game, let alone a FF game.

    Okay, Okay. Fine. Leave those areas alone.

    What about Coerthas and Mor Dhona? There's nothing in Coerthas that can't be found elsewhere, safer/easier. (Yes, I'm implying that safer does indeed = easier) Sure, it's grouped up. You can get the "good" stuff in one region, but there's nothing to require me to go there.

    Mor Dhona... How easy would it be to throw... 3 (why not?) gathering locations for MIN/BTN with high yield's on rare, or items specific for there. Maybe you could make it the Catalyst hotspot? Or hell, raw materia. (I know this will get flack, but it's a suggestion.) Personally, I would like to see anything in the way of attention to the dedicated gatherers.

    With this lack of content for DoL, it's apparent to me that SE sees DoL as a mini-game, and nothing more. They have already stated that the focus should be DoW/DoM, and I find no fault in that. At the same time, gathering as gotten the addition of catalysts, and the reduction of items upon which to gather. Joy. Both nice. But...

    DoH has seen a complete revision to the crafting system and been put in the spotlight. They will be seeing more revisions, namely a overhaul of HQ. Which means DoH get more focus. HQ'd gear + Melded Materia = just as important as(if not more so[arguable]) DoW/DoM. Gatherer's are crucial for this system, but if you are wearing the right gear,(I have a theory that certain stats affect the Proc Rate of certain abilities, ie: Fingerprints of the Gods) you could easily farm up stacks of catalyst in one day.

    Let's see this one thing for DoL, SE. IMHO, the addition of the AH, and lack of priority you're showing the DoL, the economy is going to be worse than FFXI ever was.
    (0)