XIV ARR was only good starting out because it was new. Everything was somewhat challenging. To be honest, XIV lacks a interactive community and a immersive world. These are the two biggest flaws of Eorzea I see in truth. The game -does- have longetivity issues too because there's no incentive to do any of the content once you beat it until Square decides to force it as a step in relic progression. Once you miss that boat, it's irrelevant again. I don't even see Palace of the Dead lasting long because you can't get anything out of it but glamours. Lo' and Behold, will probably be sold on Marketboard, thus killing the point of even going in.