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  1. #1
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Brian_ View Post
    If you think Reprisal / Trick Attack / Shade Walker / Smoke Screen is an even trade against RoH / traited Mantra in a general sense, I really don't know what to say. If someone wants to dig their head that deep into the sand, I guess there isn't much you can say.

    It's basically your opinion vs. the established opinion of the entire end-game raiding community.
    I agree that Reprisal / Trick Attack are a little better in general, but how much better are they really? In what kind of borderline case would that difference actually come to play? My guess is it's only the 2-3%(?) dps increase from Trick Attack that might actually make or break an enrage timer. As far as mitigating tank busters goes, RoH works on the same stuff as Reprisal does (A5S-A7S, not sure about A8S), and for heavy raidwide damage you have a combination of Divine Veil and traited Mantra instead of Reprisal. Not to mention Reprisal doesn't work against bosses/phases that have no physical attacks, PLD and MNK retain their utility. Yes, Reprisal is available more often but not in all the same situations.

    That's why I think it's more of a wash, but then again I don't clear raids on the first week below minimum ilvl. I don't like the idea of taking the established opinion as granted but I wouldn't call it burying my head in sand. I'd rather you explain it more in-depth why the opinion is what it is. If it's just because of a slight dps increase, yeah I get it. But if you're saying DRK/NIN utility is always better than PLD/MNK in every situation, then that's not really accurate, is it?
    (0)
    Last edited by Kitfox; 06-23-2016 at 05:50 PM.

  2. #2
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Fernosaur View Post
    Paladin's toolkit helps a lot in casual content like the daily dungeons and etc
    Which part of the 90% of the game are you saying that PLD toolkit helps a lot? Healers too bad to press a few buttons to cure hence you have to help them clear? Healers spamming aoe heals till you have to Cover them? DPS too hard they tunnel vision till you need to shield them? There is no basis to what you are saying. The basic knowledge of the game is rather simple, no reason to cater to bad players because they don't want to improve. In the first place you as a tank aren' t supposed to take off burdens that are so rudimentary.

    I still occasionally help people practice and clear. It's just getting to me that the general concensus is that people either aren't competent enough to pull their own weight, don't want to improve and worse, don't want to admit they are bad and then say you are toxic. To get good is to admit you are bad first before you improve.
    (0)

  3. #3
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    It's really funny to see people so enslaved by the meta that they're writing walls of text to try and discredit something as being useless when it's really only slightly worse than the alternative. The period of this tier where utility choice beyond "don't duplicate jobs!" actually matters is long gone. Best to just let it go.
    (1)

  4. #4
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    628
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Donjo View Post
    It's really funny to see people so enslaved by the meta that they're writing walls of text to try and discredit something as being useless when it's really only slightly worse than the alternative. The period of this tier where utility choice beyond "don't duplicate jobs!" actually matters is long gone. Best to just let it go.
    It's not "slightly worse". There's a big difference because any survivability more than what's needed is wasted, and there are plenty of other ways to survive mechanics that don't involve long cd skills like DV or Mantra, or the dps loss from losing NIN/DRK.

    Quote Originally Posted by Cipher_Zaabiz View Post
    A5s is the best example, paladins skill to get crit immunity helps a lot at the end of the fight to clear the mob there.
    WAR and DRK can (and should) crossclass Awareness. You should also never see that add with any decent dps.
    (1)
    Last edited by Launched; 06-23-2016 at 10:06 PM.

  5. #5
    Player
    Cipher_Zaabiz's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    192
    Character
    Cipher Zaabiz
    World
    Twintania
    Main Class
    Paladin Lv 80
    A5s is the best example, paladins skill to get crit immunity helps a lot at the end of the fight to clear the mob there.

    The skills might be situational but there is no class besides the paladin who has a skill for every situation there.

    That makes him unique compared to other tank jobs, even when his dps is lower than the other ones.
    (0)

  6. #6
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Midas introduces good shares of magical and physical damages, if you know you have the DPS to clear, i'd say you should opt for PLD/MNK combo since you gain access to RoH/DK stacking for A8S specifically which by any rights should be up 100% whenever you can hit the boss.

    But other than that, for 100% DPS potential is indeed DRK/NIN/DRG only IF you would like to assume that your NIN/DRG can do their respective DPS numbers about equivalent to what you see in FFLogs (ofc no additional/deliberate padding because that's not the point). And most people don't have DRG/NIN able to do huge DPS like those in FFLogs. NIN in particular feels quite like the BRD is to MCH, I rarely see NIN able to do that much DPS.

    Note: See under the category of Speed runs in FFLogs and DRK/NIN/DRG comp is almost by default included. http://www.fflogs.com/rankings/10#metric=speed
    (0)

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