Quote Originally Posted by Furiea View Post
tank... only play PLD
healer... only WHM
DPS... only SMN

all the other jobs requires too much effort for me =p
Odd choice in Summoner, since that one arguably requires more effort than most other DPS jobs. You have to manage your pet, use Dreadwyrm reliably, keep your MP topped up (BLM has practically endless MP), maintain DoT's etc. Black Mage is basically bombarding mobs with the same two spells for the most part.

The big problem facing the developers is they've built themselves into a corner. Every job relies on using a certain set of skills in a pretty fixed rotation. That's why when they added skills in 3.0, they were mostly either related to previous skills, or they changed the rotation you would use.

Personally, I don't want to see either of those things. I want to see a merit point system where we can stick points into our EXISTING skills to improve them in some way. Letting White Mage regain their lost Stoneskin potency through these would be a good start, improving the HP recovered by Warrior could be another. There is a lot of scope for giving us more customization over our characters rather than playing the same damned way as everyone else.

There's no room for individuality in this game at the moment, so it's past time they made some room.