Quote Originally Posted by Alien_Gamer View Post
As others have stated, a defined list will never work. It just tells cheaters what to avoid without actually stopping them. Its also impossible to create a list of every concievable means of cheating; all you can do is create a set of broad guidelines to fit as many scenarios as possible. This is called the Terms of Service. Perfect? No. But its the best you'll get.
In a lot of other MMOs it's fairly regular for GMs to clarify ambiguous situations. Even FFXI was clear at times about what was considered cheating.

Some MMOs even publicly ban cheaters at times to create a deterrent.

For example in FFXI they mass-banned people who duped the drops from a boss in TOAU.
And in GW2 they did this: http://kotaku.com/hackers-mmo-charac...nne-1702670398

The issue here is that people don't seem to have any idea what is considered legit.
100s of people will say selling houses is against TOS
100s of people will say selling houses is ok

People will refer to GM posts in month-old threads that no one can really confirm to prove their point.

A list doesn't have to be absolute. It can just cover issues that are clear problems.

By not having a list, people who risk cheating benefit a lot.
While people who try to play fair kind of get screwed.

For example, someone who specifically bought a plot last major patch to sell it may make 50mil - 100mil profit.
While someone who thought it's against ToS did not have that opportunity.

When people shout in town to report those selling, other people shout back that it's allowed. That seems problematic.