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  1. #1
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Screw it,

    Just give me XP every time I talk to the atheryte.

    Questing is a timesink. Killing mobs is a timesink.

    Killing monsters is for hardcore elitists anyway. If SE really cared about their playerbase they would know that making useless timesinks like killing monsters is a waste of time.

    I shouldn't have to kill anything to get to level 50 in all my classes.

    Also, Ifrit is too hard. Can we please allow everyone to solo him? Crafters included. They need skills to 1shot bosses because its too hard.

    Also, please don't make me walk from the aetheryte node in town to the vendor. Put them all right next to the aetheryte. Walking is a timesink. (and for hardcore players)

    By the way, the chocobos need lazers. Its unfair that World of Warcraft has lazers and FFXIV doesnt.

    While you are making changes, could you please make it so that I have max gil to start? Making money is for elitists. Everyone should be able to buy whatever they want. Its not fair that people who put in more time get to buy what they want.

    Oh, and breathing is becoming difficult when playing your game, can you send all of the players an oxygen tank and breathing apparatus so that I don't have to breathe while playing your game? I DID PAY YOU $50 FOR THE GAME AFTER ALL.
    (5)
    Last edited by DoctorMog; 11-02-2011 at 12:22 AM.

  2. #2
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Fayette View Post
    So those of us who are ranking up DoL's using the leves but are not casual players who have "more than enough anima" to go back and forth like this have to suffer? Just because I might have more time on my hands to run back and forth getting my two new leves doesn't mean I want to. It is as annoying to us "hardcore" players as it is to the casuals. If they gave DoL the same amount of leves for an area that they do for DoW/M then it wouldn't be so bad!
    Leves aren't meant for players that spend their lives in game. You can grind on nodes.

  3. #3
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Wynn View Post
    Leves aren't meant for players that spend their lives in game. You can grind on nodes.
    Because hardcore players are known for doing things in the least efficient manner possible, right?

    When it comes to DoLs, leves are the only way to retain your sanity. At 34 in Coerthas, two harvesting points and a tree netted me a whopping 1,400 exp. Why would I choose to do that when I can get the same amount in the same time from leves which also tell me exactly where the nodes are, and give me items and Gil or guild marks and bonus exp on completion?

    Same with faster games in general, the gaming world isn't growing up, people want everything handed to them quicker. This is why it will be almost impossible to see long RPGs ever again, because people will say it's "too slow" or "too much reading" etc.
    No one wants things handed to them. They just want the fat trimmed off. What exactly does it add to the game when you have to spend more time not doing what you set out to do just to be able to do it at all?
    (4)

  4. #4
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Sephrick View Post
    No one wants things handed to them. They just want the fat trimmed off.
    You basically repeated where I stated:

    people want everything handed to them quicker
    'Trimming off the fat' means getting things done quicker, does it not?

    What exactly does it add to the game when you have to spend more time not doing what you set out to do just to be able to do it at all?
    Hence why I said why even add cities to MMOs and just leave open fields and instances with an auto warp button. When you "spend more time not doing what you set out to do" is generally regarding traveling or conversing with NPCs.
    (0)

  5. #5
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Jennestia View Post
    You basically repeated where I stated:



    'Trimming off the fat' means getting things done quicker, does it not?



    Hence why I said why even add cities to MMOs and just leave open fields and instances with an auto warp button. When you "spend more time not doing what you set out to do" is generally regarding traveling or conversing with NPCs.
    Maybe we should get them to add XP loss on death again so you can lose an entire months worth of play time every time you die? After all thats how they used to do it. So it has to be better.

    Are you incapable of a mature discussion without resorting to slippery slopes left and right?

    Do you know why everything tends to take more time in an MMO vs other genres? Because their income depends on you playing longer and being addicted, not because they are enjoyable mechanics.
    (0)

  6. #6
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Jennestia View Post
    You basically repeated where I stated:



    'Trimming off the fat' means getting things done quicker, does it not?



    Hence why I said why even add cities to MMOs and just leave open fields and instances with an auto warp button. When you "spend more time not doing what you set out to do" is generally regarding traveling or conversing with NPCs.
    No one is complaining about talking to NPCs, or initial travel times.

    Besides, as someone who seems so fond of the old days of XI, I'm shocked you'd try and straw man reading text into this. One of my biggest complaints in XI was that people were expected to spam confirm through cutscenes to get through them as quick as possible.

    It's funny how people against an innocent suggestion can't offer anything of substance to convey their position so they take to being condescending jackasses. Pathetic.

    Talking to NPCs is fine because it's a means of injecting story and interacting with the world. Running back to the Adventurer's Guild 30 times to gain a single DoL level is unnecessary and does nothing to add to the game.
    (5)

  7. #7
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Sephrick View Post
    Because hardcore players are known for doing things in the least efficient manner possible, right?
    It hardly matters what you or they want to do. It only matters what the game maker wants us to do and how they want us to do it. I sincerely doubt SE wants players doing about 40 leves in the span of three hours at about 10k xp a pop.

  8. #8
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Wynn View Post
    It hardly matters what you or they want to do. It only matters what the game maker wants us to do and how they want us to do it. I sincerely doubt SE wants players doing about 40 leves in the span of three hours at about 10k xp a pop.
    I doubt they care how many leves we do in an hour, thats why they added a leve allowance of 4 leves per 12 hours.

    And you are clearly wrong, they ask for our feedback because they care what we want, stop with this bullshit that your opinion is the only one that makes sense and truely matters.
    (1)

  9. #9
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Jinko View Post
    I doubt they care how many leves we do in an hour, thats why they added a leve allowance of 4 leves per 12 hours.

    And you are clearly wrong, they ask for our feedback because they care what we want, stop with this bullshit that your opinion is the only one that makes sense and truely matters.
    Please re-read what you just said. You doubt they care about limiting how many leves we do....because they put a specific limit on how many leves we do. Yeah, that totally made sense.

    They ask for our feedback regarding how systems work, yes, however that does not mean they are going to destroy their game by trying to satify all the Veruca Salts out there.

  10. #10
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Wynn View Post
    It hardly matters what you or they want to do. It only matters what the game maker wants us to do and how they want us to do it. I sincerely doubt SE wants players doing about 40 leves in the span of three hours at about 10k xp a pop.
    Would you like some more straws?

    http://i.imgur.com/KJUrM.jpg

    It wouldn't be any different than doing your 8 leves every day except you can do a weeks worth in 1 day. It already has a limit because you can only get 4 every 12 hours. What's the difference from what GC leves already let you do?
    (1)

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