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  1. #1
    Player
    Tint's Avatar
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    Aug 2013
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    In the right-hand attic
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    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Jpec07 View Post
    So you would put your own playstyle and impatience above the desire of some people to actually see an explanation, anticipate mechanics, and survive? Is it really worth the 2-3 minutes and probable wipe for you to head off an explanation like that?
    i am impatient when i am expecting a wipe? i think it is better to explain stuff wich people actually have seen. i know they don't understand it if you explain the whole fight in a textwall, i have seen it doesn't work. i think it is just better to try and wipe an then explaining the specific mechanic which failed.

    do you know wich people are impatient? these who explain the whole fight, expecting everyone understands it. they don't do this for the other people, they do it for themselfs in the hope for a fast clear. often these are the same people who rage after a wipe and are the first ones who leave. it takes time to learn a fight, you can't expect people understand it with just a textguide given to them a few seconds before the fight starts. step by step...
    (1)
    Last edited by Tint; 06-17-2016 at 09:51 AM.

  2. #2
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Tint View Post
    i am impatient when i am expecting a wipe? i think it is better to explain stuff wich people actually have seen. i know they don't understand it if you explain the whole fight in a textwall, i have seen it doesn't work. i think it is just better to try and wipe an then explaining the specific mechanic which failed.

    do you know wich people are impatient? these who explain the whole fight, expecting everyone understands it. they don't do this for the other people, they do it for themselfs in the hope for a fast clear. often these are the same people who rage after a wipe and are the first ones who leave. it takes time to learn a fight, you can't expect people understand it with just a textguide given to them a few seconds before the fight starts. step by step...
    Did you ever think that maybe, just maybe those people who tried to explain ragequit after you pulled because they perceived your pulling as ungrateful and insensitive to new players who wanted to hear what they had to say? Did you ever think that they might be so annoyed by your unwillingness to wait a minute for an explanation that has a chance at saving a wipe, that they don't want to run with you? Did you ever think they might see a WHM who pulled as immature and not willing to coordinate and work with them or anyone else?

    I never see people who explain quit after a wipe unless someone pulled mid-explanation.

    At that point, they aren't the problem; people who do as you do are.

    It is not impatient to explain a fight, it is helping the group succeed. No one likes to wipe, and no one likes to wipe repeatedly. If through someone's explanation, the amount of wipes a group experiences in content can be lessened, then that explanation has value to the whole group. People who explain fights in long-winded form often do not do so because they want to show off their knowledge of the fight; they do so because good explanations are proven to help groups succeed more, and more often.

    Often if it's a mechanics-heavy fight (like The Chrysalis), if someone comes in and says "first time," and says they haven't even watched a video but want an explanation, I'll groan, but take the 45 seconds it takes to explain the fight so they have some idea what to do. And usually, we succeed in one or two attempts.

    I'm sure there are jerks on both sides, but if someone is explaining, it is extremely rude and inconsiderate to interrupt them or not let them finish.
    (1)
    Last edited by Jpec07; 06-17-2016 at 12:51 PM.
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  3. #3
    Player
    Tint's Avatar
    Join Date
    Aug 2013
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    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Jpec07 View Post
    Did you ever think that maybe, just maybe those people who tried to explain ragequit after you pulled because they perceived your pulling as ungrateful and insensitive to new players who wanted to hear what they had to say? Did you ever think that they might be so annoyed by your unwillingness to wait a minute for an explanation that has a chance at saving a wipe, that they don't want to run with you? Did you ever think they might see a WHM who pulled as immature and not willing to coordinate and work with them or anyone else?
    nope. i never thought that, because i played the whm for 2,5 years now and i never pulled as whm. but this stuff happened all the time. people enter an instance for the first time, expecting they are entitled to get an explaination (we are all just people who want to play this game, no guides. but hey, i think that's what mentors are for? good, i am NOT a mentor and i will never be one). however, i am playing tank now...
    if someone wants an explaination so hard they should watch a guide BEFORE they enter the instance. nobody should expect to get an explaination inside. if the people explain it, fine, i'll wait with pulling. but i will not explain it, especially not when nobody was asking for an explaination, and not the whole fight in english, wich is not my main language. i will explain after all have seen the machanic i'll explain. i have seen this works better than the textwall at the beginning. they already know when X machanic will happen and how the mechanic looks like. and then they know: NOW i have to do THIS to avoid the machanic.

    i was refering especially to those people who write text-macros for all the bossfights in weeping city and nidhogg, fights well known for their rage quitters.

    and still: if people don't like my way to handle things, they should watch a guide >before< they enter an instance. otherwise - live with what you get.
    (0)

  4. #4
    Player
    Malicewolf's Avatar
    Join Date
    Oct 2015
    Posts
    475
    Character
    Fohl Hakuko
    World
    Goblin
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Tint View Post
    i am impatient when i am expecting a wipe? i think it is better to explain stuff wich people actually have seen. i know they don't understand it if you explain the whole fight in a textwall, i have seen it doesn't work. i think it is just better to try and wipe an then explaining the specific mechanic which failed.

    do you know wich people are impatient? these who explain the whole fight, expecting everyone understands it. they don't do this for the other people, they do it for themselfs in the hope for a fast clear. often these are the same people who rage after a wipe and are the first ones who leave. it takes time to learn a fight, you can't expect people understand it with just a textguide given to them a few seconds before the fight starts. step by step...
    I've seen every combination of texts walls working and failing as I continue with DF groups while playing. There was a time I entered a sync'd odin trial with DF and 6 people were new to the fight (and out of those 6, only 2 even had ironworks gear). The other tank and myself were both overgeared and I started to explain the fight to people. The other tank said, "not needed" and pulled and to my surprise, we beat it in one go. I've had that happen in god knows how many other DF odin runs and this was the first time I passed odin in DF sync'd. Ever.
    I've also had runs where someone macro's everything and we wipe horribly because no one read or understood the explanation. There's every instance inbetween because you're playing with random people. Everyone has a different understanding and reaction to game mechanics. Some easily correlate certain boss moves with previous ones while others find the subtle difference in appearance to be a complete throw off to them. Some are able to bypass mechanics through pure DPS pawnage because they'll only have to worry about encountering it once, maybe twice instead of 5 times due to high DPS.

    You can't really generalize imo. Every situation is different/unique because you have different people playing. And to each their own. Some strive from reading explanations, some must see to do, others can simply react well enough that they don't need any help. Then there are even some who are practically hopeless. Maybe due to connection latency... maybe due to bad reaction time, who knows?

    But I have actually never seen the people who take the time to explain a fight ever rage quit after the 1st wipe. I've seen them rage quit after the umpteenth wipe, but they are usually the one's who stick it out. The one's who pull mid-explanation however, I almost always see leave 1 or 2 wipes in. So I have no clue what kind of DF experiences you are running into, but they seem to be very different from mine xD
    (1)
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  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Malicewolf View Post
    I've seen every combination of texts walls working and failing as I continue with DF groups while playing. There was a time I entered a sync'd odin trial with DF and 6 people were new to the fight (and out of those 6, only 2 even had ironworks gear). The other tank and myself were both overgeared and I started to explain the fight to people. The other tank said, "not needed" and pulled and to my surprise, we beat it in one go. I've had that happen in god knows how many other DF odin runs and this was the first time I passed odin in DF sync'd. Ever.
    The same occurred with one of my Titan Ex runs... and Levi Ex... and my first attempt at Nidhogg NM. Just had people dodge things as usual, mark targets as needed. For Levi Ex I'd toss out some reminders, like "BLM, you're shooting yourself. Swap targets," or "Any movement ability will break the slide / knock-back," while the healers, both new, would mention stuff as they go like "Hey could you swap in / until this debuff's gone?" Titan Ex was silent aside from a "kill the adds at the same time so we can stack death puddles". A quick run and 6 achievements. DF's just that variable.

    But if I were to give a rule of thumb based on my experiences, bringing out the info for mechanics only when they're about to actually occur works a whole lot better than text-walls. On 2.0 PLD, I could easily enough type them out between GCDs, prepping for the next phase shift and its mechanical addition. But if it was obvious, it was better left unsaid; bringing it up made it sound like something much more pivotal than it actually was. "Some raid damage coming up back to back; might want a Medica II" also tends to work a lot better than naming the particular AoE names and their exact damage or intervals when the margin of safety and possible reaction time is still quite large. Tldr; keep it simple, and only as necessary.
    (0)

  6. #6
    Player
    Xenos88's Avatar
    Join Date
    Dec 2014
    Location
    New York
    Posts
    69
    Character
    Xenos Dragneel
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    I don't understand why people get uptight about explanations. I always give one to those who are new so that way its easier instead of having them going in blind. explanations work wonders and minimizes the number of wipes for the entire group. A little patience goes a long way in helping a fellow player instead of acting like a bozo
    (0)

  7. #7
    Player
    Vulcwen's Avatar
    Join Date
    Mar 2016
    Posts
    256
    Character
    Vulcwen Mhasi
    World
    Zodiark
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Xenos88 View Post
    I don't understand why people get uptight about explanations. I always give one to those who are new so that way its easier instead of having them going in blind. explanations work wonders and minimizes the number of wipes for the entire group. A little patience goes a long way in helping a fellow player instead of acting like a bozo
    You don't understand why people don't want story spoilers either then?
    Going in blind gives it a fresh experience, and full blind runs are one of the most fun things to do in the game, unfortunately, not everyone that wants this is capable of getting a group to do this with. I find it OK to have stuff explained after the first wipe, you'd expect that even going full blind, but ruining the surprise element really takes away from the experience, in a way that's permanent for that fight.

    As you say, a little patience goes a long way.
    (0)

  8. #8
    Player
    Xenos88's Avatar
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    Dec 2014
    Location
    New York
    Posts
    69
    Character
    Xenos Dragneel
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    Explaining boss fights in a dungeon or a trial fights are completely different then spoiling a story. I completely understand where you're coming from but I would rather minimize the number of wipes by just explaining the boss fights.
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