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  1. #1
    Player MyaValentine's Avatar
    Join Date
    Oct 2013
    Location
    Gilgamesh
    Posts
    353
    Character
    Diana Prince
    World
    Cactuar
    Main Class
    White Mage Lv 70

    Healer Class: Rune Master

    Idea for a new healer class.


    Rune Master, my boyfriend has told me that there's been a lot of threads with people requesting classes like rune master. And I'm not sure of where they are but I created an idea of my own that I would find to be amazing.

    Not only will this be completely new technique for healers, but harder to master than the current healer classes.

    First before I start: I love astro but the reason it isn't exciting. The obvious reason, it's based off of Sects and Cards. The Sects basically make you a WHM or SCH, okay boring. The cards are fun because of the animation and because for me, I like buffing people, but other than that? Zzzz. Again, still love AST though, but it's not much new.

    My idea: It works similar to Ninja's mudra, you need to do certain combinations to get different heals. Not EVERY single power will be locked by a combination, because that would be completely too much to remember. But the main heals would be casted by a rune combination, i.e., cure 1, regen, adloquium Things like esuna and such would be normal cast.

    For those who may say such as "by time the healer gets the heal off, the person could be dead and cause a wipe." Or "if they mess up it'll cause us to wipe"
    First of all, it's to separate great healers from good, it's not for everyone, and nothing needs to be super easy. Those who can master it, can play it no problem.

    As goes with any class, some people are worse than others.

    It will raise the level of skill and allow for something new.

    Shields could be runes floating around the target. Aoe heals ( like asylum) could be like Ninja's Doton. Things like that

    I'd like to hear people's ideas and why you may find this to not be a successful idea.

    I would truly love for this to be a new healer class, it'd be so much fun.
    (2)

  2. #2
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Well it is a relatively interesting concept, I'll give you that. It does bring up the point that the next healing job can't really be a "shields or hots" deal like AST is and will likely require a separate healing system.

    The biggest problem with this concept isn't skill-based, but lag-based. Ever try to play NIN while lagging? Try casting mudras while your severely lagging, and then ask yourself "should healing abilities really be like that?" because at least with standard healing, you can just hit one button and at least the tank might still be alive. With a mudra-style healing setup, you might not even have the luxury of the thought that the cast went off.

    The other complaint I have is more a personal taste in that I think the "rune" concept gets overplayed, but that's just me.

    I'd like to see this concept more elaborated, but bear in mind that lag factor for that mudra-based healing aspect.
    (0)

  3. #3
    Player MyaValentine's Avatar
    Join Date
    Oct 2013
    Location
    Gilgamesh
    Posts
    353
    Character
    Diana Prince
    World
    Cactuar
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Kazrah View Post
    but lag-based
    But any class sucks to play while lagging lol. And can causes issues
    (0)

  4. #4
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by MyaValentine View Post
    But any class sucks to play while lagging lol. And can causes issues
    This would be lag x1000 though. Having to perform a combination in order to cast a simple cure spell would make spellcasting slower, even if you eliminated spell timers. Can you imagine needing to cure bomb a paladin after a tank buster? "Sorry tank, Cure III is a 3-button combo!"

    I'm exaggerating, of course, but even a single one-button Mudra shuriken takes longer to fire off than a cure spell you have at your beck and call. So, I have a suggestion for improving your idea. Instead of having forced combinations, make it more open. Firstly, allow your 'runic' spells to be cast singularly as normal. Then, introduce a 'combine' skill which allows you to queue up several runes in a row, which would activate a combination skill.

    That way it won't get in the way of normal play, but it can still provide advantages all of its own.
    (3)
    Last edited by Lemuria; 06-14-2016 at 01:46 AM.

  5. #5
    Player MyaValentine's Avatar
    Join Date
    Oct 2013
    Location
    Gilgamesh
    Posts
    353
    Character
    Diana Prince
    World
    Cactuar
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Lemuria View Post
    This
    Imo that's just someone being lazy. That's like saying you're not gonna use Huton because it's a 3 button combo. You're just being lazy. And should go play a diff class then
    (0)

  6. #6
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MyaValentine View Post
    Imo that's just someone being lazy. That's like saying you're not gonna use Huton because it's a 3 button combo. You're just being lazy. And should go play a diff class then
    So you have no rebuttals besides the "lazy" card. They gave a good counter argument on why your idea may not work and even gave suggestions on how to improve your ideas and the only thing you can come back with is "lazy"? Methinks it's pot calling kettle black when someone doesn't agree with them.
    (2)

  7. #7
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by MyaValentine View Post
    But any class sucks to play while lagging lol. And can causes issues
    That is true, but it's an especially severe case for ninjas due to the shortened recast time on mudras.
    (0)

  8. #8
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Perhaps scratch runes and make it like a chemist who has to mix herbs and other misc ingredients.
    (5)

  9. #9
    Player
    nexas506's Avatar
    Join Date
    Jun 2015
    Posts
    276
    Character
    Nexas Uthenera
    World
    Midgardsormr
    Main Class
    Scholar Lv 61
    Good idea. I know coming up with new types of healers is hard.
    This only ones I can think of (pulling from bravely second) an undo damage type, and % based healer,
    or (my idea) an over healer. Like you use a heal, and you get over healed so your hp would look like 1500/1000.

    But mudra healer tho, it would be a nightmare to learn but I bet the pay off would be AMAZING
    (0)

  10. #10
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Nothing wrong with this idea, but why not just go with Chemist? What you just described is the same thing people want from Chemist, which is already an FF job.
    (2)

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