Is there anyone else that thinks there should be a difference between the playable races other than from a purely aesthetic point of view? I miss the days when tarus were clearly better suited for magic classes than they were for melee classes and when galkas would have massive hp pools but half the mp of most other races.
Given that I'm sure there a lot of people who like the option of playing a race they like based on the aesthetics and then not being limited on what classes they can play based simply on this fact. However, the way the game is in its current state, and if it plans to remain this way in the future, there is very little variation between characters because of how fast you can get from 1-50. This fact makes it so that every character is fairly identical to every other character (given even a moderate amount of time to level.)
If they changed the stats of races so that it would reflect more on what kind of playstyle is best suited for the race, there would at least be some way to differentiate between multiple of the same class by the races of the character.
Since there are two categories in each individual race, they could make the stats between the two different and allow for someone who prefers melee over caster but also prefers... say a Lalafell... could a pick the one that is more geared towards melee.
PS: None of the stat differences have to be as major as they were in ffxi.
Edit/Clarification: Since people are objecting without addressing posts later in the forum, let me make it clear.
I am not suggesting a race difference like FFXI. I do not want a Roedagyn to not be able to be a caster because their mp pool is abysmal. I simply want there to be a small difference in stats, around 5-10% taken from one or two stats and added to another to reflect what the race is, supposedly, evolutionarily apt towards.
More Clarification/Editing Taken from a later post of mine.
Numbers are assuming 10% of the stats are being changed for races and that all stats are currently 200 at Level 50 (which is obviously not the case, just using it for an example. These are not necessarily the percentages I would prefer.)
I'm not saying that there would be 20 points taken away from say... str and vit and added directly to one other stat. I would prefer that the 20 be split between the 2 or 3 stats that are favored by that race. For a Lalafell, they would have something like 7 less str and 13 less vit than they currently have, and 6 mnd, 7 piety, and 7 int increased (numbers at current cap of 50).
In hindsight, I probably shouldn't have brought up FFXI as my example for race differentiation. People tend to blow everything FFXI out of proportion in its relation to FFXIV.